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As: Main

710,885 Views | 1,500 Replies
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Response to As: Main 2007-07-15 02:16:08


Can someone please post a tutorial about Platformer AI, like in Alien Hominid. Not like something else. No top-down AI.


AS: Main || AS3: Main || <-- Useful links.

Response to As: Main 2007-07-30 16:18:44


wasn't there one that told you how to protect your actionscript from being decompiled and viewed? I can't find it on here


f

BBS Signature

Response to As: Main 2007-07-30 16:24:00


At 7/30/07 04:18 PM, Spectacle wrote: wasn't there one that told you how to protect your actionscript from being decompiled and viewed? I can't find it on here

No flash is completely safe with decompilation.
The closest thing to it on here is the As: Specific Anti-theft Protection.


Why not send me a PM, or visit my User Page

BBS Signature

Response to As: Main 2007-08-01 08:52:57


Isnt there a rule about bringing up old topics without a good question?

Response to As: Main 2007-08-01 21:00:06


I am honored to post in the greatest thread ever.

Response to As: Main 2007-08-06 05:26:17


usefull topic

Response to As: Main 2007-08-06 05:27:21


I dont get it. How come this is back?


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:28:31


At 8/6/07 05:26 AM, RustyGames wrote: I dont get it, how come this is back?

It's back because Black-blacky posted just above you.

At 8/6/07 05:26 AM, Black-blacky wrote: usefull topic

Although practicality beats purity.

Errors should never pass silently.

In the face of ambiguity, refuse the temptation to guess.

Response to As: Main 2007-08-06 05:30:54


At 8/6/07 05:28 AM, Montycarlo wrote:
At 8/6/07 05:26 AM, RustyGames wrote: I dont get it, how come this is back?
It's back because Black-blacky posted just above you.

At 8/6/07 05:26 AM, Black-blacky wrote: usefull topic

?????
As:Main was locked quite some time ago. It is now unlocked. Why


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:33:38


At 8/6/07 05:30 AM, Rustygames wrote: ?????
As:Main was locked quite some time ago. It is now unlocked. Why

I dont remember it ever being locked.


Although practicality beats purity.

Errors should never pass silently.

In the face of ambiguity, refuse the temptation to guess.

Response to As: Main 2007-08-06 05:37:37


At 8/6/07 05:33 AM, Montycarlo wrote:
At 8/6/07 05:30 AM, Rustygames wrote: ?????
As:Main was locked quite some time ago. It is now unlocked. Why
I dont remember it ever being locked.

Well it was. And now I've taken up the first post. Denvish, when you update this, could you say why this has been unlocked?


- Matt, Rustyarcade.com

Response to As: Main 2007-08-06 05:37:39


id lock it so you dont have to work out what page the as links are on.

Response to As: Main 2007-08-06 05:46:27


At 8/6/07 05:30 AM, Rustygames wrote: ?????
As:Main was locked quite some time ago. It is now unlocked. Why

Can't really remember - I think it might have had to do with AS3 or something like that :S


BBS Signature

Response to As: Main 2007-08-06 05:48:25


that makes no sence.

Response to As: Main 2007-08-06 05:52:57


Oh, also as far as errors are concerned, my intermediate Bitmap Screenshot tutorial links to a Text Field one by 'comp for some reason. I think the correct link was posted a page or two back.


BBS Signature

Response to As: Main 2007-08-06 06:05:51


At 8/6/07 05:37 AM, Rustygames wrote: Well it was. And now I've taken up the first post. Denvish, when you update this, could you say why this has been unlocked?

People spammed too much so Denvish locked it, he also made a locked AS: Main thread with only his posts so that no one will spam there, but then he unlocked this thread.


BBS Signature

Response to As: Main 2007-08-06 06:29:15


At 8/6/07 06:05 AM, Toast wrote:
At 8/6/07 05:37 AM, Rustygames wrote: Well it was. And now I've taken up the first post. Denvish, when you update this, could you say why this has been unlocked?
People spammed too much so Denvish locked it, he also made a locked AS: Main thread with only his posts so that no one will spam there, but then he unlocked this thread.

Yes I know that :P
But hat im asking is WHY did he unlock it?
Popular demand?


- Matt, Rustyarcade.com

Response to As: Main 2007-08-07 06:24:42


I'm guessing that he unlocked it because other people were making threads about actionscript not covered already.


Mario doesn't murder koopas!

When it's an accident, it's called koopaslaughter.

I can not be a faggot.

BBS Signature

Response to As: Main 2007-08-07 06:37:42


Stop bumping this thread its pointless,do you know how long its going to take to go down now : (


GOGOGO

madgodzilla@hotmail.co.uk Feel free to add me.

Response to As: Main 2007-08-08 14:23:57


What happened to the Index on the first page of this thread?


.

Response to As: Main 2007-08-08 14:48:21


You go to page fifty dude >.<


=3

Response to As: Main 2007-08-31 14:16:34


oh it isnt locked cool


The Monkey has arrived

BBS Signature

Response to As: Main 2007-09-04 16:00:16


this was locked for about 6 months, what happend?


root of all evil.

Response to As: Main 2007-09-04 22:08:59


At 9/4/07 04:00 PM, thewarriorsrok wrote: this was locked for about 6 months, what happend?

No idea, kinda weird.


=3

Response to As: Main 2007-09-08 03:52:53


C'mon guys! Can anyone post a PLatformer AI tutorial? I REEALY need it, so if you could spare some time, id be happy to thank you and then last, credit you(which i will now always do)


AS: Main || AS3: Main || <-- Useful links.

Response to As: Main 2007-09-08 09:35:54


At 9/8/07 03:52 AM, TehBoss wrote: C'mon guys! Can anyone post a PLatformer AI tutorial? I REEALY need it, so if you could spare some time, id be happy to thank you and then last, credit you(which i will now always do)

There already is.

Platformer AI on slopes

Don't try to copy and paste. These tutorials are intended for people to learn from them.

Response to As: Main 2007-09-08 10:42:18


At 9/8/07 03:52 AM, TehBoss wrote: C'mon guys! Can anyone post a PLatformer AI tutorial? I REEALY need it, so if you could spare some time, id be happy to thank you and then last, credit you(which i will now always do)

Just promise me you won't steal it this time, k? Had you looked there would have been many.

http://www.newgrounds.com/bbs/topic/4781 65
http://www.newgrounds.com/bbs/topic/2987 36
http://www.newgrounds.com/bbs/topic/3279 71
http://www.newgrounds.com/bbs/topic/3390 29
http://www.newgrounds.com/bbs/topic/4204 81
http://www.newgrounds.com/bbs/topic/5167 41
http://www.newgrounds.com/bbs/topic/4638 24

http://www.newgrounds.com/bbs/topic/4943 32
^^^ this is the one you stole :P

Response to As: Main 2007-09-15 04:44:05


ah, wouldn't it be useful if someone posted a tutorial to make a platformer character rotate so that they always face away from the ground... i've thought about it many times and looked throught this thread many times, and i still can't seem to find a way...


BBS Signature

Response to As: Main 2007-09-22 08:03:17


meh, found out myself
AS: Rotation to Face Ground


BBS Signature

Response to As: Main 2007-10-02 02:22:15


I suppose most of you already know but anyhow:
AS:Movement to _xscale