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Sequels - Land of the Lost

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Hello once again my video game bretheren. Well the Newgrounds redesign has come, people have had time to praise it and bitch about it, so this sort of got me to thinking, how is it that people are so excited for a change to come and are ready to embrace it, but when it comes they throw a bitch fit about it?

It seems that this does also have its affects in the gaming world as well with it's sequels. When it comes to a game that reaches success a lot of people are either content with it or want a sequel and when that sequel is announced, that is when everybody who loved the previous game get excited. Also those who only liked it are also excited for anything that didn't impress them about the last game to be fixed or made better in the sequel.

The purpose of a sequel is to either continue the story, make the features of the last game better, or both. However a lot people seem to not like a lot of the sequels that come out nowadays for either not progressing the story or not expanding on the foundation that it's predecessor laid down. Now there are a lot of you new gamers out there who like myself were around during the 90's and some of you are still new to the game being born in the late 90's to early 2000's and frankly the blame of this goes back to our forefathers.

You see during the 80's there were three big games on the NES at the time, Super Mario Bros., The Legend of Zelda, and CastleVania. 80's gamers certainly know these games and knows them well. However all three decided to try something different with their sequels. Super Mario Bros. 2 (the one in USA) was radically different, and got a lot of heat for changing a lot of stuff to the Mario formula, but nowadays that we know it wasn't the real SMB2, people shrug it off (despite the game giving us Birdo, Shy Guys, and Bob-ombs.

Zelda II: Link's Adventure was another one that rubbed people the wrong way because it took Link out of his top down perspective and put him in a 2D side-scrolling RPG style-esque game. This style wouldn't become fully appreciated until The Legend of Zelda: Ocarina of Time came out, yeah Ocarina of Time was built off of the foundation of Zelda II.

Then CastleVania decided it wanted to be an adventure RPG with CastleVania II: Simon's Quest. An interesting concept, but not executed entirely well. It too changed the formula of how CastleVania worked.

Now my point here is that all three of these games do have their fans to them, but there are a lot of people who look at these games as black sheep of their series. Although each one was the first sequel in each series, they all seemed to break a familiarity that was set by the original game. In which case the third game in each series would be known as the true definitive sequels.

Super Mario Bros. 3 would be said to be one of the best Mario games of all time if not the best one. It went back to the formula of the first game and upped the ante with many creative levels, enemies, power-ups, and boss battles. Not to mention the music soundtrack was brilliant and masterful.

The Legend of Zelda: A Link to the Past would be said as the best Zelda game of all time, that was until Ocarina of Time came along, but there are people who still say to this day that A Link to the Past is still the best Zelda game of all time. It took its predecessor and breathed a lot more life into it, with two different worlds to explore and many dungeons crawling with monsters. The upgrades and secrets were unbelievable and truly served the first game proud.

CastleVania III: Dracula's Curse would go back to the formula in the first game and give you multiple characters to switch from as you trek through Dracula's Castle, take branching pathways, and would become a lot harder to get through with new traps and monsters to face.

Now the third game in each one of these are heralded as masterpieces of gaming, but we see those past two games. Imagine if these games were around during this time with the gamers we have now. Would they be called as nothing but money grubbing pieces of shit who just re-do the same shit over and over with minor tweaks?

People say that they want something different in a sequel, but most people are lying. If they got something different then they would bitch and moan about the change. The goal is to make a game with change, but still have it be familiar. Some sequels that shine brightly because of this would be Banjo-Tooie and Mass Effect 2.

You hear people beg for a sequel, beg for another release, and then once they finally get it they whine and complain. One game that received this treatment was Duke Nukem Forever a game that was through developmental hell, it's no wonder it came out the way it did.

So I have to ask people something. A lot of people are clamoring for a sequel to Conker's Bad Fur Day. I ask you this... in our day and age, do you really want a sequel to this game? Do you want a sequel to Conker? I doubt you really do and if you got it you might tarnish it.

People want change, they want something new, but they also want familiarity. It's not something that is easy to do, especially if your first game is hard to top in the first place. It can be done though, but at times we as gamers don't always know what we want, we can wish and say whatever we want, but that doesn't mean it will come to be.

Questions of the Day
1. What do you look for in a sequel?
2. What's your most favorite sequel?
3. What's your least favorite sequel?
4. Would you want Conker's Bad Fur Day?
5. How many rupees can I get for 10 coins?

Response to Sequels - Land of the Lost Feb 15, 2012


Questions of the Day
1. What do you look for in a sequel?

It to be good

2. What's your most favorite sequel?

Bioshock 2

3. What's your least favorite sequel?

Gears of War 3

4. Would you want Conker's Bad Fur Day?

Only if it had multiplayer

5. How many rupees can I get for 10 coins?

492.8250


___________________________________

Response to Sequels - Land of the Lost Feb 15, 2012


At 54 minutes ago, The-Great-One wrote:
Questions of the Day
1. What do you look for in a sequel?

A game that feels new and has new features but still has qualities from the previous game, just that they've been refined. Off the top of my head, Mass Effect 3. It's not out yet, but the demo feels like a Mass Effect game but with redone and more interesting combat. Games like Assassin's Creed and Gears of War unfortunately never add anything that really make it feel like a different game.

2. What's your most favorite sequel?

Hard to say, probably Mass Effect 2 (go figure), KotoR 2, or Bioshock 2.

3. What's your least favorite sequel?

Halo Reach. Technically it's a prequel but fuck you because i'm counting it anyways. It's a good game and I like it, but it felt kind of dull and uninteresting compared to the other Halos, and you never really got a chance to start liking the characters before they died. I liked ODST better, at least you usually knew what you were doing and your squad had personalities. Fable 3 is also a contender for pretty much the same reasons; good game but dull compared to the others.

4. Would you want Conker's Bad Fur Day?

Can't say, I've heard a lot about it recently but don't really know what it is.

5. How many rupees can I get for 10 coins?

Enough to buy yourself a fun night.

Response to Sequels - Land of the Lost Feb 15, 2012


At 1 hour ago, The-Great-One wrote:

Another good read as usual. what I find with most haters here is that they just seem like they bitch for bitching sake without giving what is the problem with a franchise besides all the overused bandwagon attack in the book "It's a $60 expansion pack" or "it's holding forward button to win" or "retard fanbase" (I can sympathize with this one though). Hell if you think about it every sequel could be seen as an expansion pack.

Questions of the Day
1. What do you look for in a sequel?

Improved and more epic storyline, further simplified gaming mechanics, not trying to hard to be a people pleaser.

2. What's your most favorite sequel?

Sonic Adventure 2:BATTLE and Mass Effect 2

3. What's your least favorite sequel?

Legend of spyro: Dawn of the dragon (playstation 2) In classic activision fashion they made the fight mechanics clunky, the CO-OP half assed, and the dialogue in the story felt straight up corny and forced. Also Just when I was gettin use to sparx old voice, they decided to ear rape you with some unfitting comedian.

4. Would you want Conker's Bad Fur Day?

Meh, if it happens it happens.

5. How many rupees can I get for 10 coins?

Ask someone who's more familiar with Mario.


QOTW:

"I hate you because you never pass up and opportunity to mention that you are a "female"-Wreckr

How to review like your opinion matters

BBS Signature

Response to Sequels - Land of the Lost Feb 15, 2012


At 4 hours ago, The-Great-One wrote:

Very cool article :)

1. What do you look for in a sequel?

Well I don't look for anything to specific in a sequal, I'm willing to deal with change, as long as the change is good, or isn't way out in the ballpark.

2. What's your most favorite sequel?

My favourite sequel is Sonic Adventure 2, it took alot of the good things from the first game, improved controls, expanded the chao gardens (an absolute treat), consistent storyline (no better or worse than Adventure 1, or at least by my opinion.), tighter menu navigation (via an acual menu), and of course...no fishing -_-.

3. What's your least favorite sequel?

Drakengard II, it's an absolute mess, and the first one really wasn't that outstanding to start with.

4. Would you want Conker's Bad Fur Day?

I don't really know, I never played the first one to much, I played the remake, and while I didn't see anythign wrong with it, apprently it wasn't that good according to fans of the original game, but agian, I guess that's because I didn't play the original.

5. How many rupees can I get for 10 coins?
Good sir, I have no idea of the exchange rate between the Mushroom Kingdom and Hyrule, I'm not that much of an educated gentlemen you see.


Sin is honoring desire over what is right

Response to Sequels - Land of the Lost Feb 15, 2012


1. What do you look for in a sequel?

Additions and fixes, really. If there were some issues on the first game, they should address those and add tons of stuff to spice up the gameplay. I'll explain more in the next quesiton.

2. What's your most favorite sequel?

Banjo-Tooie. This is really how you do a direct sequel: take everything good about the first game and add tons of new mechanics and bigger, better levels. Banjo-Tooie had it freakin' made. It had you do all the stuff you did in the first game, but now there's much larger and interlinked worlds to explore, the hub world is bigger, there's more variety and creative additions to the normal game... I could go on. But it didn't take away anything; it improved and added so much to the game.

3. What's your least favorite sequel?

I'd say Halo 3. They really stopped caring about interesting levels and good atmosphere, unlike Halo: CE. To be honest, the only good thing in 3 was the Forge Mode. Everything else was bland and dry. Really straight-forward campaign with lackluster visuals and characters. I mean, Halo: CE wasn't really one with an Oscar-winning plot, but it at least had the gameplay to back up for it. Halo 3 kinda lost that.

4. Would you want Conker's Bad Fur Day?

Like, a sequel to it? Then I would probably consider it, but after Nuts & Bolts... yeah...

5. How many rupees can I get for 10 coins?

Hey Mack, this guy wants to get rupees with coins! Ha!

Response to Sequels - Land of the Lost Feb 18, 2012


At 2 days ago, II2none wrote: Another good read as usual. what I find with most haters here is that they just seem like they bitch for bitching sake without giving what is the problem with a franchise besides all the overused bandwagon attack in the book "It's a $60 expansion pack" or "it's holding forward button to win" or "retard fanbase" (I can sympathize with this one though). Hell if you think about it every sequel could be seen as an expansion pack.

Yes this is true, I sense more bandwagon hatred than anything else. It's nice to have preferences and say why, but to just outright bash one series to put yours on a pedestal is just shameful. I mean I like both Halo and Call of Duty, but I prefer Halo. Don't see me going around shitting all over Call of Duty with either baseless arguments or nitpicks blown out of proportion.