Should I create a thread for it? I've gotten about 7 PM's asking for the code.
I looked through the current links and couldn't find anything like it. Please show me if I missed something.
yes please post it
Should I create a thread for it? I've gotten about 7 PM's asking for the code.
I looked through the current links and couldn't find anything like it. Please show me if I missed something.
yes please post it
At 2/4/10 07:54 PM, HDXmike wrote: Naw i dont really think it deserves a whole thread if you know what i mean , its more like doing something specific instead of teaching how to use the language itself if you get me .
Could go in the "AS: Specific" section of AS:Main, or created/bookmarked for when the questions arise.
God dammit why is this updated yet AS3:Main was left to die.
At 2/18/10 08:06 PM, DrakenDuBose wrote:At 2/18/10 07:58 PM, elementell wrote: God dammit why is this updated yet AS3:Main was left to die.Did it hit that 1000th page or something?
At 12/19/09 03:13 AM, Yambanshee wrote:At 12/18/09 11:17 PM, frvray wrote: Can you give me a tutorial that making an enemies that can stomp their heads for additional plzzz?im sorry, but that made about as much scence as watching a cow humping a racoon.
anyway, the exit problem is when go to that tile (Not tile-based) every test, it goes to loading scene!
why? Can you give me a script? Don't Understand my question?
could you rephrase that in english please?
frvray is my old account, he's/I'm filipino. do you understand what i say? enemies like in mario?
At 2/22/10 04:58 AM, ChaostimpBoy wrote:frvray is my old account, he's/I'm filipino. do you understand what i say? enemies like in mario?At 12/18/09 11:17 PM, frvray wrote: anyway, the exit problem is when go to that tile (Not tile-based) every test, it goes to loading scene!
Change the frame number in gotoAndPlay or gotoAndStop commands.
At 2/22/10 08:34 AM, rickeyricksricky wrote:At 2/22/10 04:58 AM, ChaostimpBoy wrote:Change the frame number in gotoAndPlay or gotoAndStop commands.frvray is my old account, he's/I'm filipino. do you understand what i say? enemies like in mario?At 12/18/09 11:17 PM, frvray wrote: anyway, the exit problem is when go to that tile (Not tile-based) every test, it goes to loading scene!
not the loading problem, the ai enemy like in mario games.
like piture below
Oh why didn't ya' say so.
1. Just create a black rectangle at the bottom.
2. Make it a movieclip
3. 0% alpha
4. give it these actions:
onClipEvent (enterFrame) {
if (_root.char.hitTest(this)) {
_root.char._x = 8.3
_root.char._y = 318.9
}
}
5. instant name the guy "char" with no quotes
6. ENJOY!!!
i need help on creating a cooking game, involving drag and drop codes for dragging the ingredients to the pots/pans/oven ,and hitTesting i guess for when you get the right combinatinos and the bad ones, or so, each time you drop two ingredients in the same pan/bowl or something, it will always have an outcome. idk what codes to put, any tutorial where i can find the codes for something along those lines (doesnt haveto be as specific as that)
At 8/21/10 10:14 AM, strawberrymarie wrote: i need help on creating a cooking game, involving drag and drop codes for dragging the ingredients to the pots/pans/oven ,and hitTesting i guess for when you get the right combinatinos and the bad ones, or so, each time you drop two ingredients in the same pan/bowl or something, it will always have an outcome. idk what codes to put, any tutorial where i can find the codes for something along those lines (doesnt haveto be as specific as that)
Use variables like
apple = false;
peach = false;
cream = false;
After you drop the ingredients make them true
and add this to the pot
onClipEvent(enterFrame){
if (apple = true){
if (cream = true){
_root.gotoAndStop("RightCombo")
}
}else{
_root.gotoAndStop("WrongCombo")
}
Left4DeathInFire//--//Master of Noobs
I want to make a plat-former, you play as a character with health. You can shoot enemies and they can hurt you back from health, when you kill a enemy you get points. Also there are coins that get you an extra 10 points. There are also obstacles and the game ends off with a boss then finally counts your score at the end in total. Don`t forget you can collect lives and lose them and there are check-points too.
If you can post a tutorial or a link that would help, I will also tell you when it comes out and it will be awesome.
Yours Sincerely,
loopchocolateman1234
LOL! ^_^
Don't mean to bump buuut... seeing how none of SpamBurger's threads are existent anymore.. assuming his account was cancelled could I make a request for something similar to:
AS: Collisions - HitTesting Duped MCs by SpamBurger
thankya kind gents and she-gents
Collision with duplicated MCs is pretty easy, just use a for loop to check all hit tests beetween an array with i.
Example:
enemies=new Array();
for(i=0;i<enemies.length;i++)
{
if(enemies[i].hitTest(this))
{
// do stuff
}
}
LOL! ^_^
At 7/28/11 05:13 PM, loopchocolateman1234 wrote: Check out my thread for this topic
AS: Physics Ball
Check out he copy and pasting!
I'm sorry, I'm only 12 and I have a really hard time learning AS, could someone possibly teach me? (Starting from the basics).
http://loopchocolateman1234.newgrounds.c om/news/post/612292
LOL! ^_^
At 8/10/11 05:33 PM, loopchocolateman1234 wrote: I'm sorry, I'm only 12 and I have a really hard time learning AS, could someone possibly teach me? (Starting from the basics).
http://loopchocolateman1234.newgrounds.c om/news/post/612292
Don't worry. I'm 10 and I have such a loooooong way to go to be a Flash professional. Conclusion:You're not alone.
At 7/7/12 07:14 AM, newgroundz2012 wrote:
Don't worry. I'm 10 and I have such a loooooong way to go to be a Flash professional. Conclusion:You're not alone.
People below the age of 13 are not allowed to have a Newgrounds account, for this reason your account will be deleted, or you will be banned.
You violated the terms and conditions of this site and admitted to it by bumping an old thread, which makes you look like a person of your age.