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Reviews for "Air Defence 3!!"

Woot

It was one of the best defensive games that I've played! :P

really fun!

it was really fun and a good waste of time :), allthought after a while i just became an unstoppable wall of flak but still 10/10!

Very Nice Idea

I enjoyed the game.
The idea and gameplay were well thought out, the graphics were good and i beleive the music was well fitted into the game.

Although I saw a few problems.

1. First of all, I found that upgrading reloading time, and damage (along with projectile speed a bit later) made the flak turrets nearly untouchable.
2. The missile tower (100,000 money) was generally just another turret, Fairly overpriced in my opinion.

I found quite a few things I did enjoy.

1. The gameplay was very enjoyable (and challenging) when not completely focusing on turrets. (I.E. #1 on problems list)
2. The towers that increased flak accuracy was well priced, and was well thought of.
3. I did not expect bombers to hit my turrets the first time (To my surprise when I was confused why my turrets kept dissapearing).

Although repetitive after awhile, this game proved to be a nice time spender.

My suggestions for a fourth (If there will be one)
1. A story line (such as a new world war, or perhaps an old one?)
2. Different turrets, along with rather new planes (such as fast bombers, *stealth bombers, and perhaps even fighter jets to counter the plane special.)
3. A new addition to the game. (such as destroying ICBM's heading for your country, fighting in different places, such as with the R.A.F. or N.A.T.O.)

All in all the game was excellent, I look forward to a fourth, if there will be one.

Not good

The bad guys can in too fast and got too strong too soon with the llittle bit of money I had it made it very unfun

Bleh

Things I liked:

*Not having to click-fire each shot. That would have KILLED this game
*Mobile Flak Cannons having auto-targeting
*ECM tanks - these were a life saver

Things I disliked:

*Putting every dollar into damage upgrades til max, then getting other upgrades - Rate of fire, projectile speed, etc. seemed to take a backseat to raw damage.
*No pause button
*Being able to get from level 16 to 42 by auto-fire AFKing
*No way to auto-repair tanks

All in all, it was okay. A bit repetitive after a while. Didn't really last long enough to be super fun, but held my attention for 20 minutes or so.