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Reviews for "Zombie Survival: SM"

great game !!!

i had plenty of fun playing this game. its good to have games like this. i love the gore and being one of the hunk dudes from resident evil derh it is resident evil lol. great job

nice

The game was awsome, but i think you got the easy and the hard setting mixed i make it way further on midnight then night. but at like level 28 i just get ass fucked by hords of zombies. anyone got some tips?

noobs

Dude. Why do people always pick the easiest setting? Well, for all you noobs info, midnight setting is actually easier than night. Goddamn noobs. How do you ever expect to get good at anything if you always pick the easy setting? Huh?!

Great Sprite game.

This is on my favorite games, I had a lot of fun playing this game even though I suck (dead by level 23). The game was very good looking in every aspect. The in game graphics were sprites, but good ones none the less, not too close, not too far. In a good distance, backgrounds suited it. The animation was of course of the sprites, but still was smooth. The looks of the menus of the game were also very aesthetic. A great action game which I will be playing for months to come, great work, it’s more than addictive. Even though I only tried midnight level only once. Music was nice, the sounds worked alright, I don’t really think there was a need for more gun sounds or anything. Maybe new weapons if that’s possible. Plenty of shooting but thankfully you did warn before the game that it was gory. Lots of fun blood in this game. The menus offered everything I needed and more, the game controls were good but it was very frustrating that jumping over enemies is so damn hard. I jumped like over one only to jump in to the arms of another… Still the controls were mostly good. Not really funny unless you consider dying by your own mine funny. Original uses to some things, a nice zombie defense game, though I don’t think I ever resorted to the knife over the gun. New zombies appeared every now and then keeping it interesting, I never got past the mummies. Definitely a lot of effort put into this game as well.

For suggestions I recommend maybe new guns, maybe make jumps a bit bigger. Everything else is either already in it or would only diminish from the game.

Now for my usual detailed report of all the statistics from the reviewing categories and some more (taken from the audio review categories…):

Graphics: 8, Good sprite animation and very good looking menus. Sprite motion was good, decent backgrounds, the menus were simple but looked like a lot of effort went into them despite being just menus which reflects well on the game play. That’s about all here.

Style: 8, A very nice defense/zombies game, fun and easy to play game. A bit hard at time probably from the fact that jumping over enemies is possible, but rather hard. Still it managed to combine how hard it was with fun and kept me playing for 2 days now.

Sound: 8, Nice sounds for the stuff around like the zombies, the gun, the menu sounds. Gunfire sounds were indeed a bit repetitive but it was actually predictable because it’s so with almost any shooting game.

Violence: 8, lots of violence, and gun fire. Plenty of good clean adult violence. The occasional head shot, too bad it never happened before buying the upgrade despite it saying “improve chances of head”, I don’t think I had any. The knife was there but useless to me, I didn’t like using it, nor did I find it needed.

Interactivity: 8, the menus were full and provided everything I needed to know The controls were fine but the jumping was very frustrating. In 2 days of playing, only now did I actually jump over a zombie. In game controls were mostly fine. But some air control would be appreciated, like turning around and maybe firing while jumping, of course that depends of such a sprite exists, but I hope there is one.

Humor: 9, the only thing I found funny was me jumping on my own mine, which of course blew me the hell up.

Originality: 8, Pretty original game, fun to play and had a purpose, though some new things and additions wouldn’t kill. The character used as the hero seemed a bit newer, usually people use the heroes from metal slug, glad this was different.

Diversity: 7, Diversity was alright, new zombies appeared ever couple levels, backgrounds moved in order. Rather average for that sort of game. New weapons would have been nice to see in an update, of course I don’t know the first thing about sprites really so I don’t know if it’s possible.

Effort: 8, Must have taken plenty of time to make but it turned out very well after all that work.

Overall: 9, A pretty great game, I play every single day trying to get better, I hope you improve the jump feature though.

could use a little something

Great. The strategy exposed!!

1. lvl up gun power
2. lvl up hs ratio
3. lvl up gun power
4. lvl up gun power [should be maxed]*
5. lvl up hs ratio
6. lvl up gun damage
7. lvl up gun damage
8. lvl up hs ratio [should be maxed]
9. lvl up gun damage [should be maxed]

enjoy whatever you want to level up. remember to heal when you are on danger. The * means you should start healing whenever you can because points are easy to rack up from here. dispose of the bombs early in the game. don't waste them, just get rid of them.

You could have made HUNK be able to do neck snap after HS ratio is maxed. Make him pull out the gun faster and when you add the neck snap, make him do it quickly and zombies are pushed far back. GG