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Reviews for "Mobile Weapon Episode 1"

u have to b damn bord to play this

this game is frustrating at best it takes hours to level up and leveling dosnt even help u a bit in this game well beside for the fact that u need to if ur going to want to use a wepon or armor that helps u AT ALL!!! when u make it further in the game the mosters really dont get all that hard just so frustrating b/c for some reson the creater made it so that they dont get any more HP points just u that u miss hitting them 75% of the time witch will make a blood vessel pop. though the first one was ok for some reson they tried to make this last longer by making u do the same thing over and over

HEHHEHEH

you guys can't read or understand "local" means go to there website a play there

it was ok

i just cant seem to get on the online thing please fix it

Pretty interface, not much to do.

This is a beta, so I take it you want feedback. This is mostly constructive criticism, I hope.
The main problem with the game is that there isn't really anything to do but fight and upgrade your MAW. No storyline (I know it's only the first two quests, but they do take forever).
Now, this could be fun, if the fighting were close to interesting, but it isn't. It would be nice if upgrading somehow really changed the way the fighting went, but, again, it doesn't. All it does is make you hit harder or get hit less hard or have more HP. Also, there is no reason to choose anything besides melee, as it recovers at least twice as fast as the other two options and does comparable damage.
Your teammate, when you get him, is kinda useless. Not only can he not use the better melee weapons, he has to be lvl 11 or something before his stats are high enough to use the only ranged weapon that comes close to making up for its longer recovery time. But, not only must he use inherently slower attacks, he also recovers his meter twice as slowly, meaning he takes friggin FOUR TIMES as long to recover from an attack of comparable damage output to your main character.
There is no interaction in battle between the characters, no possibility of playing a different role besides just throwing out more damage and being another body to absorb it. Really, what's the point of a teammate then? Cooperation of some sort would be nice.
As for healing in battle, the cost of the effective repair kit is prohibitively expensive, and the lesser kit doesn't heal enough to be useful, even in the earliest parts of the game. I never got the special item that allows the MAWs to heal themselves, so I don't know how that worked. You'll forgive me for not spending an additional 3 hours on an incomplete game to find out.
Nothing to do but battle, but that's all diablo was, so it can work if the battling is interesting enough. Either that or it's got to be one hell of a story to make the rather tedious battle system worth it.

y'all trippin on gangsta shit

this aint workin fo' nobody no how. so yeah props for getting the title screen cool lookin.