00:00
00:00
Newgrounds Background Image Theme

AaronOkami just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Battle Star Empire"

Not bad...

It was an ok game, but it seemed like all you had to do was repeat buying soldiers and workers after you had the buildings. There was no challenge except for a little bit at the beginning. As for the the person who reviewed before me, the only reason you hated it so much was because you were too stupid to figure out how to win.

like age of empires

the game felt like age of empires with its resource collecting, but thats a good thing.
a bad part was the lack of explanation

Over and Over and Over and Over...

This was a pretty good game, though there was a minor glitch with the turn system and it got pretty repedative. If you were to add some more options to the game that would really help.

A bit to random.

His was a fairly interesting game, but a bit too random. Every time a thief struck or I was engaged in combat I lost a round. First time I tried I was either a thief struck or the scarlet forces atacked every other round (and since this was my first try i was playing on easy) so effectively I had 25 rounds, only I got killed before that. So I suggest the player should still gain Titanium/Wood/Food/Weapons when a thief strikes or when you are engaged in combat or otherwise the player won't stand a chanse. Other than the fact that the game effectively gets impossible at times it is an interesting game. I didn't rate the sound since I'm playing at work and don't want to irritate the coworkers (or my boss, hehe).

Good Attempt, some design flaws though

It is generally not possible on hard mode, mainly because about half of your "turns" actually take 2 turns (when events/attacks happen). It is necessary to upgrade to the next "age" to increase max buildings, but you can get stuck if you don't balance out your resource types. It's nearly worthless to focus resources on creating soldiers, and far easier to repair the damage done after the first age. It seemed as though the number of workers wasn't being checked as a build requirement.