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Reviews for "Nodes"

Good stuff.

Cool little game here. Not exactly an epic game like Newgounds Rumble etc. but well-made in its own right. Keep going with these and I hope to see more of your games in the future.

good game... It could use work :D

This game would be better if you put Background music in that could be muted :D Also change the levels up a bit... and do the high scores even work? If they do... give a link :D

good one

it definitely started to get hard after awhile a good game very original

I Won!

Pretty good, I really enjoyed it. I also won it!

Original Concept, ideas enclosed

The game seemed fairly original, and well made.
I can picture this being a profesional DS game with expantions.

Reading over other peoples ideas, I see some good ones.

Overall, Id like more varience in the game.
Varience is the key to a good game, imo.

So, purhapes;
---------------

~~ Optional Nodes. (notes which are *possible* to get, but dont have to be to complete the level...these give you more points).

~~ Black holes. Probably very hard indeed to code, but having "curves" rather then lines would make some levels much harder.

~~ Different sized nodes. Some have large areas to get though, some small.

~~ Nodes or regions you *musnt* pass over.

~~ Activatable things. Once a node is activated, it moves or changes something else (eg, another node).

~~ Two or more seperate sets of lazers to position and link.
(coloured coded, some have to go over some nodes, some over others).

~~ Special lazer that *cant cross itself*

~~ Secrets. Purhapes some levels have a "neat" solution that makes a paturn or picture with the lazers. These could give bonus points for rewards.

Overall, every 10 levels or so should introduce something new, feel different. Maybe a slight backdrop or colour change too.
Keep people playing :)

Look forward to version2 :)