It%u2019s not as good as it could be.
What we have here is your typical "commissioned" flash game. All the earmarks are here: Lots of effort poured into the artwork. "Inoffensive" corporate-approved characters. The simplest game engine ever ripped from Flashkit. No more than two moving objects on the screen at a time (Gotta make sure the 1% of the audience playing this on a 486 can enjoy it, dontcha know.) No scrolling whatsoever. Constant dying through no fault of your own. And of course, ads all over the place. It%u2019s a real winner, all right!
I would normally temper my response because I don't want to hurt anyone's feelings, but somehow I doubt the publisher of this game has any intention of maintaining the game or responding to feedback. When you can't even be bothered to take the broken unicode characters out of your promotional text, that's a pretty sure sign of apathy.
All of that said... well, they tried. It's long. The art is pretty. C minus.