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Reviews for "Warlords: Call to Arms"

Two points

first really good game with a good concept all my ten second wow the guy under me wrote a long review

Great game, but VERY flawed

You have the makings of a fantastic game here, but it still needs a bit of fine-tuning with some simple problems that, once solved, will make the game way better!

A pause button would be nice.

There are some major balance problems with the different races. Prime example: Undead. They get +3 to halberds and -3 to archery. Now the northern orcs get +2 to halberds and -2 to archery. This makes no sense, because you probably aren't going to use archers with the northern orcs anyway, but the undead get a super-powerful unit from the get-go. Also, the mountain trolls losing that armor is a very very big disadvantage. And that's just a couple.

The time it takes to reload a unit can be really annoying. The more powerful units almost aren't even worth it because they take SO long to reload. Like the giant troll... it's so expensive but there's almost no practical situation to use it.

If there was a triangle of advantages, like spears beat swords, swords beat axes, axes beat spears or something, the game would make more sense and there wouldn't be balance issues with units.

There should be a penalty for losing a battle. Also, enemies should be able to attack you and even each other.

I was doing a campaign as the north orcs, and was doing well, but then I hit a road-block. I couldn't win any more battles, the difficulty was just too high, and I wasn't earning much money when I was losing because I would just get overrun. I would restart, but battles and stuff take so long, I just don't have the patience. Either fix the road-block factor or make the game a bit shorter.

A counter for how many more guys to kill before you get a charge would be convenient.

Hotkeys for spawning units would be nice so you don't have to waste time scrolling before sending a unit out.

Bonuses from territories would be cool.

There should be an upgrade that reduces the time it takes to respawn units. That would be so convenient.

If you think about it, the speed at which a unit moves almost doesn't matter. That upgrade is pretty worthless, and the one I suggest above would be MUCH more useful.

All this and more could make this game a masterpiece!

Really Fun!

that game was addicting! Although I can't get passed the trolls they are really hard. Is their a unit for the northern orcs this is good against the trolls because ones they called a charge with orcs!

Interesting to look at, boring to win.

Nicely put together, but rather disappointing when I caught on to the strategy that wins the game:

Don't buy any special units, just spend all your money on the strengths of one kind of unit. Produce a solid line of that unit across the screen and you will eventually push through everything in your way. (Yawn)

Good game

Good one, tho theres place for more:

1- Units are unbalanced. I founded that the axeman where better in most of the case. Swords are good last-stand, and some archer too, but i mostly went for axeman.
2- Should review the time it takes for some units to reload.
3- Diffculty gets too high all fo a sudden.