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Reviews for "Orbital Decay"

good

REALY NEEDS BADGES like one for each difficulty

Very nice

Great game, just wanted to address a couple things.

Whenever there was a development in the story, there was always something going on in the game. I couldn't concentrate on the story if I wanted to stay alive, and then I didn't get the full gaming experience.

Second thing. If you made the screen bigger, or the starship smaller, then you would have more room for combat. The enemy was always out of view, and there were only a couple of times that they were around the ship, and I could see them, and fire at them.

Otherwise, good job. It was an afternoon of fun for me.
Kudos.

Karg responds:

thanks. the fighters will come in the view if they spent too much time offscreen. if there's going to be an add-on, there'll be zooming.

Wow...

This game is really good. I like the storyline, the upgrades, the difficulty, the graphics... you don't have any really annoying music :) ...

I hope to see a sequel.

I have one question though, is it even possible to beat the game on the hardest difficulty level without cheating?

Fabulous!!

Now, THIS is what a good Space Game should be! Great "Space Opera" storyline, well-thought weapons systems, nicely designed graphis, responsive gameplay, and intriguing plot for a sequel.

My only gripe is that, by the time one reach the end of the game, most systems are still liable for upgrades. Too much cost, really. And since the final enemy takes a lot of damage, a player can't really sell anything in order to build more weapons. But that's me, since I LOVE to have an ûber-dreadnought to fight against enemy fleets! KILL! CRUSH! SMASH! DESTROY! ANNIHILATE! OBLITERATE!

(Ahem) Anyway, my favorite tac here is: have 2-3 flak guns spread all over the ship, fill the rest with rockets, and beef up the fighters to the max- And fully upgrade the repair drones and the main gun. Guaranteed survival there!

And for the sequel... how about new kinds of weapons? A choice between MIRV rockets and seeking missiles would be nice. And change the lasers for plasma guns. Or how about having the option of charging the main gun for one big blast a-la Battlecruiser Yamato for a full screen-wide wave of destruction?

I guess that's all. Thanks for an enjoyable gaming experience, and hope to see a sequel in the nearby future. Keep 'em coming!!!

Good but 2 hard at medium

I dont know, i changed my tactics a lot, but at medium this game is impossible! Someone tell me how its possible, i dont know, really - on easy its again 2 simple... please - better balancing - on hard it would be even more frustrating - i never tried ;)