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Reviews for "GemCraft 0"

Great Stuff

Well, I've had a few weeks to preview this on Armor Games, before this was launched on Newgrounds, but it's been worth the wait - the gameplay has improved so much since the last time, with the addition of gem-based traps, rather than water hazards and the new game modes, to really keep you on your toes.

The graphics are good as ever and the user interface is friendly and uncomplicated, which provides highly addictive strategy play. I love the way that this story can develop, even as you work your way ever north, you can go back and see if you can improve on old scores, just to gain that little extra insight, which could give you the edge you need to get past that level that just defeated you.

More detail in the skills and levels - it only leaves me to ask when you will be adding upgrades for the towers, so that they could become rapid fire, high damage or the like?

[Review Request Club]

addicting

I couldn't stop playing this one till I got the eternity gem. I've been thinking that it would be interesting if in one of the sequals dual gems gained unique abilities based on the base gems that make it up. For example red+yellow=explosive shots or orange+green=leaching shots that take the hit points of monsters and convert them into mana.

good game

Great game

Finally...

Whew. Took me forever to beat this... Nice ending. Thought at the end it says something about Chapter 2? Is there? Anyway, great game and it really gets your brain thinking. 10/10 and 5/5. Great work.

*BTW Newbian sucks.*

toooooo long!

Gosh, I've been playing for more than a month, all the way up to the 13oth level... I think that there are far too many maps, and this model with soo many upgrades categories... I found the last one a bit more practical and fun to play... This one, after beating around 60% of the game, I just kept thinking... can't go back now...

ULTRA ADDICTIVE! If you play it, you will get addicted too!