I want to absolutely love this game, as it is I just really like it. As others have mentioned Doug is a great addition to the game but after a while (and not long of a while) Doug make progress impossible..
I want to absolutely love this game, as it is I just really like it. As others have mentioned Doug is a great addition to the game but after a while (and not long of a while) Doug make progress impossible..
Doug the town drunk makes this game get worse as you play it. It sounds like a fun addition, but how about limiting him to one trip a day and needing less hits to make hit go away, or reduce the cost of weapons.
Dont loose any ale to doug past day 5? Even if I am not puring anything and go to the storage as soon as doug apears by the time i get there doug already drank some
this game just piss me off you need to RUN if you like to stop him in time but you can't run
A nice idea but poor execution.
The only way to have a mild fun is to keep only 1 barrel at the storage and preferably use it before doug arrives - he comes twice a day but won't invade the beer shop if there are no barrels, which makes me think that Doug is actually a superhuman being, knowing if there are barrels inside a building, just as he can teleport from barrels and regenerate itself in a few hours after being brutally mauled.
That's how the wiki dictates gameplay and that's the only way to get by.