Lots of fun!!
Great artwork, great concept and blowing zombies up with an RPG is always fun.
(Only improvement was the last level wrapped around to the 1st level without any 'you win' kind of screen. )
Great work!
Lots of fun!!
Great artwork, great concept and blowing zombies up with an RPG is always fun.
(Only improvement was the last level wrapped around to the 1st level without any 'you win' kind of screen. )
Great work!
thanks for the review, I'm sure we were meant to add a win screen but forgot :0 opps.
Good
I liked it, i played through it 2 times until i relized to goes back to the beginning after you finish the last level. :P Good job anyways. Just ignore the douchebags who are hatin' on this game.
lol thats hilarious :) It is quite addictive once you get into it.
We were intending to do a whole load of new levels if this one was a sucess.
Love it...
I really enjoyed this game because of its style and originality. However, even if i appreciate the fact that it was really fun, i would prefer it if it wasn't so monotonous. Anyway, good job and hope for more...
P.S.: Try to add some medals
Nice game man
It was fun, the levels kept me going and having fun, good job man
thanks, you cant beat a bit of comedy zombie gibs.
What if I don't like any of the levels?
I played through the whole thing hoping it would actually get good and I want my time back. I like zombies and I like games like this so I thought I was going to enjoy this but It became mind numbingly boring very quickly instead of addictive. This can almost entirely be blamed on level design, fix that and you've got a good game. But as it is It didn't challenge me into thinking and was just plain tedious. Too many rockets were provided for most levels and it simply degenerated into shooting one zombie after the other with relatively few challenges mixed in. And are you serious with that last level, was that suppose to be a joke? It would have made a lot more sense putting that much earlier in the game.
So you were so bored by it you played through all 45 levels.
We'll get you on board to design the levels on the next game.