good lord!
okay, as I type this, the kid is *STILL* bouncing and bouncing and bouncing and bouncing. still. he has yet to stop. this is a great game, and I enjoyed it... until now. I'm not going to blam this--there's no need since, as I said, this is a great game. but it feels just a little too unbalanced in the player's favor. I mean, I'm still writing this review and he's STILL (!!!!!) being hit by things that only catapult him further and further.
this only needs to be balanced a little more to be just a little bit more difficult in having launches as far as (in my case) 321059 meters, and you'll have a much better game on your hands. what you have is great, but damn. just go a little easier on the explosives.