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Reviews for "Epic Battle Fantasy 3"

Just started, but...

I can tell that the game will be fairly good.
Does anyone notice that the female characters breast jiggles if you click on them during battle? xD

one thing...

after i got fairly far into the game i noticed Natile starting toattack after she had been hit, i didn't know if this was either a glitch or an abilitie or just that time of the month anyway great game

it completly amazing :p

once a bush screams i say SHUT UP JUSTIN BEIBER'S GAY AND YOU KNOW IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!

finally!

still a very good game too awesome for me to write a real review...that and it is currently 6:36AM :)

Very well-made.

I finished stomping through the game on Epic as my first playthrough a little while ago at just under 12 and a half hours, and then did it again in around an hour on newgame+ with all the stuff checked off. Almost have all the medals, but a couple of the Minigame ones, Slayer, and Natz' Ultimate limit break, and one other ??? one. With a very super-powered Natalie, she was the only one always alive at the end of a battle. Stuffing her with Gummi bears and chocolate cakes paid off, almost not needing a defense bonus anymore, while dealing out very good damage and support.

The enemies and battles are very well designed and challenging, almost every fight late-game will crush you if you are unprepared, the Star hairpin and Lucky Star combo won't get you very far past the beach, so what do you do then? Strategize with the huge set of skills you're given, of course. Enemies buffing up and 1HKOing you? You can do that too! Elementally challenged enemy with too much magic defense? Matt's spells are almost all physical. The sheer number of options you have to overcome your opponent is amazing. The 3-headed Pyrohydra fight was probably the hardest of them all because of the many ways you could take it on. The Abyss head could kill anyone without a Darkness resistance with one attack easily, and is always healing from poison. Blaze was much weaker, but could heal all 3 heads for almost 100k a piece with just one flare attack, and then Czars was able to buff, heal, regen, as well as fight. The level of planning needed to win such a fight is so far beyond just stabbing everything with your sword.

The art and music are both incredible, really, great job to the both of you. Everything about the graphics is up to scratch, nothing to complain about there, but some of the music themes felt like they looped too fast for what they were assigned to, most noticeably to me was the boss theme, which for the length of some of the battles just started to grind at my ears. The area music for the Black Hole and Akron's theme more than make up for it to me, though, they are amazing pieces that I love.

The only flaws, to me, were the very limited uses of some of the skills. Syphon could have been amazing, but it seems like almost everything it could be put to great use on is immune to it, like the monolith enemies. The skeleton ghosts become a lot easier with it, but that's just about the only enemy where it seemed to be worth the points to have, and even then, their claws cast Doom on you. Other nearly useless skills include Lock-on and Bind. The reason for this is that there are just too few enemies with enough avoid to warrant spending a turn using either of these over one of Lance's far superior moves like Debilitate, which will almost always grant more extra damage than either of the hit chance increasing skills would. On the other hand, increasing your own evasion helps your chances of survival by a lot, so at least your own evasion counts for something.

Overall, my favorite installment to the series, and a good way to end it.

matt-likes-swords responds:

Cheers.