00:00
00:00
Newgrounds Background Image Theme

GigzMcGeezie just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "My First Quantum Translocator"

Good game

Good game. I wouldn't call it original in any way, pero it is really well done.

Good, but...

I really enjoyed the game, but after the...third playthrough?...it began to get repetitive...especially with no difference in the level design. I would enjoy a sequal, just please consider some variety if such a system was used again.

An interesting project

I'll be as brief as possible in this, still hoping you read this because the game has a few main design flaws that seem to have corrupted it.
- When trying to implement momentum, you must not be hitting any of the movement keys and your character will not warp.
- Momentum works in every direction. Running fast in an horizontal plane still carries dynamic energy, which could've been used. Falling in high speed still carries a lot of propulsion from G forces, thus, it sounds like it would be a lot of fun to see some levels that allow you to use this feature.

Finally, I might add that in physics, the instance that carries the most momentum is when your feet have just elevated above the ground, not when you're at the highest point in the jump.

Please, do keep making games like this one, I really enjoy seeing puzzle games based on Portal-ish concepts like this one.

B-

Are you fucking kidding me!?

This game is hard. Really fucking hard, with some levels looking really fucking impossible. I didn't mind that. But I did, however, get really pissed when I tried to continue where I left off for the second time. It didn't save.
The concept is fine but, fuck.

hard

really hard