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Reviews for "Monster Slayers"

Love it.

Feels a bit repetitive but I like the game overall.

sweet

it's a super addicting game

This is pretty good...

The graphics look nice, but are definitely similar to Patapon's, though there really isn't anything wrong with that. Also, the graphics don't seem entirely consistent, as there appear to be more styles than one in the game, although it doesn't ruin the game because of that. The fx are ok, but otherwise could use some improvement. The animations are good, but seem a little odd sometimes, especially when one of my army dudes jump in the air while they're still walking. It just looks kind of strange! Lol

The audio is okay. Most of the music is pretty good, although I wasn't wild about the battle music... it just didn't seem to fit. Maybe something more actiony would work better. :) The sounds are pretty good but the thing is there actually aren't a whole lot of them! It'd be nice to hear a few more sound fx in the game because, this is just an example, when I summoned [insert summon title here] there was no sound effect. To be honest it felt unspecial and quite uninteresting. As well as that, there were actually alot of things that could've used a sound effect. Like some of the attacks; without sound fx they felt a bit dull. A sound effect could've easily added more interest to those areas.

The coding is actually quite solid, so that's a really good thing. :)

Gameplay is pretty fun and alot like Patapon's, but a little repetitive.

Overall, it was pretty enjoyable, but I found it a little monotonous.
It definitely feels reminiscent of Patapon, though, like I said, there's nothing wrong with that. As a matter of fact, I don't think I've ever heard of a Patapon knock-off before, so this is a bit interesting. I think Cave Story is the most knocked-off game that I know of (For knock-off with most most striking resemblance, see "The Underside").

Good work, dude. :) *Thumbs up*

nerdook responds:

fair review, thanks for taking the time to write it!

Pretty good

The game itself is fun and enjoyable, but I honestly didn't think it was very special or anything. The battle gameplay is too similar to Patapon, except instead of using unique beat-oriented button presses, you just click commands. The most special thing this game has to call its own is the graphics, which are charming and simple and have never lagged for me. Making and using summons is cool and all, but not being able to save my last summon made me nervous about creating a new one out of the material I just got. The fallback command seemed a bit too last-resort, as it's purpose is to back away when an enemy does a powerful attack, but it is never very clear when an enemy is going to use one. Overall the achievements and charming style made it stand out to me, and because there really hasn't been a full-fledged copy of Patapon, I can't call the game derivative, yet the gameplay still didn't feel unique. I hope you make a sequel!

nerdook responds:

maybe one day. working on something else at the moment!

Pata Pata Pata Pon!

Reminds me of Patapon Style, but with out the drums. I enjoyed the upgrades you made to the basic concept :) Keep up the good work.

Starts at 5 Stars Break Down;

"...unique 2D strategy game." Patapon 1-3?: -1
Play Style Reminded me of Patapon: +1 Star
Chibi!: +1 Star
Numerous Improvements from Patapon and Customization: +1
Customized Characters and Trees: + 2
Backgrounds and Enemies Looked like Copies from Patapon: - 1
Music : - 2