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Reviews for "Ghost Hacker"

*facepalm*

HAAAAAAAAAAAXXX!!! sorry, couldn't resist it XD

Needs a touch here or there sometimes

When you tell me "Hint: One upgraded tower is usually better than two un-upgraded ones." the box essentially never goes away until I get around to upgrading a little. It's highly annoying and blocks my view of the action. There should just be an "Ok" button to banish it, or at least an option to turn off help.

CoreSector responds:

I'll look into an option of getting rid of the hint.

In the meantime you can always just recycle the towers to make it go away.

OMG!!!

Ugh...this game is annoyingly addictive. This is an amazing game. The story is a bit too similar to The Matrix to not have inspiration from it. The basic gameplay is really good, a lot like other "tower" games, but with its own uniqueness. Overall, this game is the best I've played all day. I only say "annoyingly", because I just can't seem to beat a level and had to "byte" my hand off to stop (XD jk). Good job with your addicting game. :)

not bad

good game, like the upgrade, but its kind of a generic tower defense... i like the storyline though.

Level 6

Well the Game is great in a general aspect good animation,music,units,upgrades.
The only problem i see in this game is level 6 i burned through every level with no problems even level 5 but level 6 is hard really hard, this could be the problem i see in this level there is not enough burst damage to take all the Reassemblers on the initial waves of the level i tried Infectors/Command shells at start but no can't take them all i took like 4 on the first wave but the other guys got away with a data core.