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Reviews for "APOKALYX"

Good game, needs tweaking

All in all, a pretty enjoyable waste of a couple of hours. Couple of tweaks which would help:
- AI allies were fairly useless, need to ban buffs for them, so they actually attack.
- The equipment seemed to stay pretty low level throughout the game. More powerful equipment would have been good.
- The counterattack ability seems to be broken, I parried regularly but never counterattacked. Note, this is not the case for Waiser.

On the plus side, the one-liners were quite funny, although got repetitive. The level system was good, as you never got to the highest levels in everything, and you had to make some interesting decisions. On the down side, the skill grouping seemed a bit strange, I would have thought mental and mind would be together. Maybe 3 groups instead of 2?

Good effort, hope to see a sequel or more like it.

Persistance 2 is rediculously overpowered.

Really, it makes it nearly impossible to get a good hit whilst making it nearly impossible for the enemy to not get a devastating hit! And it lasts for three turns! And you can't get rid of it with a spell! And it effects your entire team! It's so cheap!

Amazing but has a few flaws

Hey let me start the game is incredible and well made but there many things that can be done to make it better, so let me list some of them so you can take them in consideration for the future:

- Increasing Stats: There really should be a stat reset button or skill reset button of some sort, I was forced to restart the game from the begining because there was no way of fixing my newb mistakes.

-Grinding: you could consider letting players train in some way before battles.

-Freedom: Esseantial something I kinda disliked but its not bad its the fact that each battle would get you 1 level, there wasnt any real grinding just pretty much keep going until the end.

-Balancing: Something I noticed is that if you choose an agility class you are pretty much untouchable, also most classes have some sort of healing technique so the low HP barely matters, just putting some points in the right powers would make you invincible pretty early in the game.

-Power Balancing: There are 2 things you should consider, one of them being level 5 skills being extremely powerful, this is normaly a good thing but in this case it isnt since it just makes the game too easy, considering I already had skills that made me untouchable.

For Example: The Wildcat animal powers, level 4 lion force multiplied STR times Elemntal this pretty much made you a murdering machine and if you had good precition well the enemy is add, now lets add the level 5 skill beast, which doubles all your agility stats and 5 points to your vigor stats, making you absolutly untouchable to any type of attack and made it impossible for you to miss an attack even you launched 4 of them in one go, It ended most battles in one single turn.

The second thing you could add is a cool down method of some sort, i could simply spam healing powers, or debuffing powers to put myself in shape and recover my damage there should be a method to limit this.

The ARTSTYLE: the Intro art and introduction art is amazing unique original and well made it REALLY makes you want to play the game, however the character model in games feel over-generic, uninspiring and have that old muscle man style we ve seen too many times before, perhaps a new more original model would make the game much more enjoyable to the eye and overall make for a better experience.

The story: Is not bad but lacks alot, the main character felt really likeable even thoug we really never get to know him, however the character model really gets in the way of fully feeling him since he feels lifeless, however his personality is great and perhaps with a little more polishing and characterization we may have one the most memorable and likeable game characters (I m serious).

Well that about sums up the little flaws of the game I hope you take em in account and congratulation on making a great game.

Though this will be removed... Needs 2b said

God this game sucks. There's unlimited posibilty for a good game; however, due to a lack of inteligence and/or effort this game resulted in a terrifiying creature that blows harder than perez hilton. One major factor in this negative review is the constant threat of being in a dead lock with enemy AI in which neithe can win and you cannot escape or even advance through the game. The AI for the allies you can purchase (seriously even satan demands less than what the game asks for these "special" helpers) seem to have been modeled after Jerrys kids in there inability to not only fight but function. If you could zoom in you would see these overpriced "allies" *drowling on themselves (I was even attacked AND KILLED by my "teammates") story line was fantastic but could have a little more *umpf*. ANd really? your going to revert me to FING youtube for an ending? only one thing to say to that... F U! Now to mention the even me curious "attempt at skill levelin system"... One does exsist but is about as useful as a 150yo mans dong... one game you can set up a living tank character, and another you can be as swift as the win... this does not matter to this tyrant of a leveling system... YOU WILL LOSE! You could even set up a character balanced and get further but this Jason Vorhees on steriods will enevitably hunt you down and give you the Rodney King treatment... And that was my venting period... Fair warning kids...

DO
NOT
PLAY
THIS
TURD!

looked great but...

the game really looked like it was gonna be fun to play, but i got to the 4th round and it stops when i try to use a power move, but if it wasnt for that i would have givin this game a much higher score