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Reviews for "Hostage Crisis!"

Very addicting

I'm not sure what it is. The game is roughly made, and there is very little plot, but it is very fun

cool

cool

Okay

I loved it, but the AI of the hostages SUCKS. It would be perfect if only they didn't constantly run into the grenade launchers' fire. Other than that, one of the best games on the site. Or at least among the top 50.

FUN!

I'd say you took the gun-fighting aspect that worked for games like old-school, over-head view Grand Theft Auto and drastically improved it. The destructible environments change everything in a system where using cover to your advantage isn't suggested, but highly necessary in order to survive. It's an overhead shooter that FEELS like a gun-fight.

Getting used to the Grenade's is tricky, though I feel like it could've been used with a greater sense of control...they roll in a very specific time-slot, sometimes bounce off the wall prematurely, then detonate reliably. I can get behind that it's a mechanic the player is supposed to adapt to, and learn to be at a certain distance before throwing it to get the desired results, but even for an option to "cook" the grenade, or pulling the pin and holding it so it can explode in a much closer range than usual, could be of strategical use, but I suppose that could be built upon in a sequel, where the grenades may have an even longer range; sometimes I had gunfights down corridors with soldiers I had no visuals on because they were so far away- (which impressed the hell out of me, bumping up the challenge. Think there'll be some sniper, or carbine enemies in a continuation? :P) But that was a situation where it could've been beneficial to blindly chuck a grenade down the hall at the risk of clipping civilians as well. If they group up down the hall, it's near-impenetrable...which brings me to the AI-

For a flash game, they seemed sort-of surprisingly smart...instead of lamely walking a predictable path, their movements were different each time, and sometimes they came to seek me out. Their grouping together seemed to be an accident, but if one could program the illusion of them communicating and organizing hunting parties to clear me out? I would shit my pants with excited excrement.

The bullets looked great...bouncing off at odd angles, and just ripping into foes, walls, and peripherals alike just felt awesome. Sound effects went well with them, too!

Those explosive charges, both remote and times, were badass, but sometimes I picked up a grenade on accident, and maybe I encountered a situation where I need more control. I kinda wished there was a way to swap out explosives without having to use the one I was holding. There's really no penalty against tossing a grenade into an empty room, I realize, but it would sort-of same time, and up the interactivity in the game.

I also kinda hoped that slow-mow-Modern-Warfare-2-breaching-b ullet time was explained better in the beginning. The very first time I used it, I planted a timed explosive, then sprinted all the way down the hall to pick up a grenade (in case I needed it) then *BOOM* "Slow-Mo!" ...and I sluggishly stop running. Turn around, and in slow-mo said "....Whaaaat? ...Ohhhhh keeewwwllll" and started slowly running back in my final moments of bullet-time. Again, it seems like there's a lack of control that could've been beneficial to have. Say, if you DIDN'T want bullet-time, you could do nothing, but if you did, you held down a button while the charge is building up to activate the adrenaline rush that is bullet time. Merely a suggestion, because every time it happened, I didn't feel like I was in control of it, when it seems like a system that would work best WHEN controlled.

But all in all, it was a very fun game. I had a "blast" playing it, and I truly wished it was longer, contained NG achievement medals, and maybe, MAYBE if the screen was bigger that could make the game better, but no biggie. This is a gem! A fun-run through, but also falls short in replayability...which is why I totally hope you're doing a sequel. I'll have a 5 vote waiting for it, too! :D

this game is fun but,

thier bullets are ONE HIT KILLS! and yours take 20 to kill them! AND they kill civilians!