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Reviews for "Dungeon Dice"

Imballanced as hell.

I think you've already understood that. Remember: game is not interesting while you have equal rights with CPU. Or while you can't use your own skill against it.

too easy

all i had to do was direct my guy,assign skillz,click in the middle of the screen,and desassign skillz when i didnt hav enuff mana

could use some tweeking

its ok overall but in a sense blaze is right and so is ceejays here how they are wrong, ceejays, true npc's have higher successrate but only because in MOSt games they have higher stats altering the successrate in this game there are no stats just the roll therefor theres MASSIVE room for error and problems, with the right generating it could be iompossible for a player to win, which is something the creator should have taken into account, and if ur a programmer you dont wanna do because itl piss off players and get the game stigma. however the style itself is fine, but i think he should input stats to alter it just a little ot make the multiplier more realistic and pheasable, pardon the horrible spelling there, i give it a 9/10 though

hmm..

to all players who think the "dice system" is unfair, the enemy got 6 all the time etc.
as B-L-A-Z-E said
"the enemies still have a higher chance of rolling higher numbers. It's the law of video games that all CPU's have better luck with the number generator than humans who play the game" so just get on with it, its just a game....
and that's why human players have MP skills.....

All luck, no skill, plus it could use a twist

I came into this game thinking it would be like dungeon dice monsters from the Yugioh thing. But no. It's way different.
And no, the enemies still have a higher chance of rolling higher numbers. It's the law of video games that all CPU's have better luck with the number generator than humans who play the game. That's the way it is. It's just so.
Now the game itself is quite something. The intro where you choose makes me wish I didn't have to choose. I'm indecisive and this looks like a big decision that will affect the game.
Plus it's such a simple game. The difference between the two roles is how much damage they take. That basically sums up the game in one sentence. If you could make it longer, better, or add SOME kind of twist to it, then it would be good. Or at least mediocre. Plus, it's just a game of luck. All you do is roll the dice then upgrade. This has probably been said previously but you need to make it so there's actual skill to the game. There's nothing without skill. It's just boring without skill in the game. It's like the game of sorry, where all you do is draw the cards (or in this case, roll the die) and play out what you get. That's it. Change that, and you have a whole new, better game, my friend.