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Reviews for "Arm of Revenge"

Failbrawler is fail

Boss / Thug enemies are pointlessly difficult to defeat. For a game based in creating combo strings, there are way to many enemies immune to combo stunlock-- this is especially annoying when they can break your animation frames with their unblockable attacks.

Abilities for your character are absurdly overcosted-- intentionally, I expect, so that buying the mochigames items seems appealing.

Art is good enough, I guess, if generically anime.

On top of that, another opportunity for Mochigames to pretend they have a business model. Screw off, flash games aren't worth money.

Hard and monotonous

Enemies took forever to die, health was very easy to lose and very hard to get back, and even when you were winning it came down to "bash your two attack keys". I don't know if having new weapons would have helped, they were too expensive without spending actual cash, which I'm not really interested in doing for an ostensibly free game that isn't much fun without pay content.

Great idea, and you can really do something with this, but it needs more options.

boring

Boring, repetitive, and loses points for pandering. When will developers learn that demos and games that suck without paying for "points" aren't very welcome to the flash gaming community? If we wanted to pay for video games we wouldn't be wasting time with SNES -esque graphics and sub-par gameplay. Keep flash gaming free.

Funnaut responds:

You don't need to pay anything. You fight, you earn exp, you spend exp to upgrade. Mochicoins is just an option.

Gutter Trash

This game has redeeming qualities. The graphics are impressive, the design is nice, and the moves are cool. BUT...the sounds are obnoxius; constantly yelling YEAH with high punch is not cool or funny! The bosses are ridiculous; their HP is incredibly high, their moves do tons of damage, there is barely any opprutunity to HIT them without them punishing you and, to cite the previous arguement, AND they keep making annoying and horrid sounds( Fat Boy going HAHAHAHAHA every 5 seconds)! Lastly, and this is my biggest arguement: Basic Enemies are laughably retarded, taking forever to get up, and and being so easy, the incredibly difficult bosses make for frustrating and undesirable difficulty spikes. All in all: 3 out of 10. Gutter Trash.

Lack of essentials

You got my lower grade. I never pointed so badly, but your game is bad in what it supost to be good.
Its a fight game, and the fighting is the more problematic, if you dont get upgrades (something that takes more then 20 mins) you cant upgrade and get NORMAL skills of other fight games. Also, the exp is very low, you kill any enemy in any difficulty and you get some like 12 exp, something very stupid because the lowest and basic movements cost 1000-1200 and the unnusual movements that have to be expensier are cheap as 300.
Enemys come from everyside and they are STRONGER THEN THE CHARACTER, so where is the fun?

I dont say that if the character is less stronger its not okey, I say that the game in all the difficulties is already very difficult and you have to be a nerd or have all the time of the world to upgrade the character until you really can fight and have fun.

This game isnt adecuate to be in newgrounds, because it need many fixes.
I give you 2, because is already beta (or for me its still beta)