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Reviews for "Pixel Hop 2"

Nice medals.

Yea this is fun thanks for the 110 points for medals :D
It does get really boring once you've almsot beaten the game though.

Not recommended for Mac users

I own a Mac laptop and everytime I press CTRL and an arrow key ( or smth like that , anyway, smth wit the ctrl button) the screen "goes away". Too bad, I was really looking forward to playing this game :( I am giving it a 5 because the CTRL button as jump is just not right, and altough I didn't play it I think it would've been good. I am going to try it on a PC later :)

PS-I do not plan on changing my computer settings to play this game

So beautiful!

This was one awesome game because the graphics were fantastic. It's an extremely enjoyable puzzle game, probably due to the fact that it's also a platformer one. You really had to use your brain to figure this one out. The only complaint I have is that there should be some checkpoints. At least that works well in motivating you to keep on playing! I loved the cute little sounds that were everywhere.

The artwork kind of reminded me of the Mr. Men series. Everything was just detailed in a magnificent manner especially with how clear the buttons were. There's so many different operations to these things, you have to keep up. The music also gave off a good sense of wonder. It makes me wonder what crazy place I'm supposed to be in.

You want a review? Here it is:

CHECKPOINTS.

minor things to fix, generally good

When the game starts, it throws an Error at me.

TypeError: Error #1009: Cannot access a property or method of a null object reference
at Actions::CActExtension/getParamExpStr ing()
at Extensions::CRunNewgrounds/action()
at Objects::CExtension/action()
at Actions::CActExtension/execute()
at Events::CEventProgram/call_Actions()
at Events::CEventProgram/computeEventLis t()
at Events::CEventProgram/compute_TimerEv ents()
at RunLoop::CRun/f_GameLoop()
at RunLoop::CRun/doRunLoop()
at Application::CRunApp/loopFrame()

That sucks. Please fix it.
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As others mentioned, the controls are a little strange. ctrl to jump?
However, I appreciate the idea behind it. Some other developers fail to realize that there are different keyboard layouts in the world, so their controls are impossible to be used.
ctrl is always at the same position (for most keyboards). Using it, makes the controls somewhat international.

However, it still feels odd. An option to change the keys would be great.
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The graphics look great. Very simple, but they fit nicely.
The character animation in the menu screen was good, I expected it to be an idle animation in the game, but it wasn't. consider this a little detail to add.
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The bottom the screen, was white. About 1 cm without anything in it.
Maybe the settings for the height of the .swf got screwed up, please check that.
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As far as I played the puzzles were very good.

All in all a nice platformer game, with some glitches, but also nothing new.
Keep going.