just another "that" game.
Nicely programmed. But, imo, it doesn't take much effort to make a game with a "trial and error" play style. These are the types of games where you must die to progress. I never understood how people got frustrated. After you understand that death is inevitable, how does one still take each death personally?
I think that when the concept first came about, this was refreshing and great. But now, everyone's doing it; everyone's making a video about and screaming annoyingly (in a vain attempt to be like that OTHER guy who made funny comments over a frustrating level...) It's just not new anymore.
Again, I don't see how these things are so popular. If you've played one, you've played them all. These games require no skill, just perseverance.
But well made, anyway.