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Reviews for "Star Forge"

Very nice game here the graphics and art style is most impressive the game seems too hard though i would suggest some moderate elements maybe even some check points of sorts, And the game is fun but would be nice to have a time or more tome to complete areas etc, regardless this was a pretty fun game

~X~

Great game. Really fun to min-max and find the best strategy for it. I wouldn't recommend aiming for higher after you get past the survival mode 6 million achievement award though, the higher you get the more annoying it is. I don't think you can get more than 8 million if even 1 tower dies in survival mode (setting you back a huge amount of time).

My strategy summarized:
1-Abuse AI targeting. You only need four turrets with max (6 armor), one for each corner of the screen. Try to always have 1-3 health packs per armored turret, so you can have breathing room to not panic-switch to health packs, and instead focus on building more turrets.

2-In survival, armor isn't too useful until 3 million ish because turrets can heal from upgrades.

3-My damage turrets are range-range-range-lightning-lightning-anticapital. My meatshield towers are 6-armor meatshields. Every other damage turret, I use range-range-range-amplifier-lightning-anticapital instead, so that most or all of my towers are damage boosted. The damage boost seems kind of weak, but the upgrade takes very little time for the forge to make, so it balances out.

I wish you could place turrets and stuff while the game is paused.

Too hard, requires pause-scumming to proceed.

Graphics, sound, music, presentation overall: Excellent!

However there are too much flaws that bring down the game score considerably:
1- Abscence of checkpoints: It's very frustrating to die at the last wave (which is much longer and filled with capital-class ships btw) and having to restart.
2- Heavy clicking/managing on a fast pace: Strategy games are better off giving player TIME in order to actually strategize. Since this is a defacto "tower defense" game, then I can state clearly that the "breaks" the player get between waves is not enough.
3- The towers AI is bogus. They often keep firing on soon to die ships, allowing others to take cheap shots at them. Adding insult to injury: The shots go on forever (so their range are a LIE!) and won't damage any other enemy (in range of the tower or not).

I don't see how can this game be healthy to kids. I don't think most of them will ever reach the last wave.

Listen to me right now HeroInteractive. I've played basically every single one of your games. THEY ARE ALL PHENOMENAL. Thank you very much for adding these fun games. I didn't even need to play some to write a review, I know the outcome. You darn hero you.

awesome game but it really need checkpionts also a campaign or history mode will se so awesome