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Reviews for "Star Forge"

Real good but

Alright played it and beat it on normal.

My problems with this game is LAG to much of it for real.
Also the game is WAY to long i mean 9 or 10 Phases at the end level well lets back up their.

Could of been more spice in the turrents.

Great game but repative no new offering no reply value.

preaty sweet make a nother one

I liked the non-stop gota think under pressure pace of it I just finished easy hard and insane just before I wrote this comment...insane mode is very nerve racking but with the right shape for your defenses the right upgrade combos and knowing when its time to start crankin out more heals it can be done.

Cool Game

Hey.

An interesting spin on the tower defense genre of games.

Graphics and audio were well done, and I like all the different configurations for the towers.

I feel it takes too long to get a new tower going. You have to wait for the Forge to produce the tower icon, then wait again for it to actually be constructed. Furthermore, once you start losing towers, it's really hard to replace them and get them up to speed. Consider some way of helping the Forge produce units faster, or maybe some ability for it to have more than one queue, or something like that, although I'm sure once you start losing towers, it might still be pretty difficult to replace it. One positive about building and upgrading is that there are no resource costs. I also like how the upgrades restore a piece of health as well.

You should probably add some keyboard shortcuts for all the various Forge abilities; I'm sure some experts out there might appreciate that. Pause and mute of music and sounds (individually I might add) as well as in-game quality settings are all good accessibility options.

I only encountered two Actionscript run-time exceptions.

The first one is thrown when the game finished loading, but before the continue button appears:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: http://media-mgmt.armorgames.com/deli very/timber.php?bannerid=14&campaigni d=3&zoneid=1&loc=http%3A%2F%2Fmedia-m gmt.armorgames.com%2Fbroker%3Fr%3Dhtt p%253A%252F%252Fuploads%252Eungrounde d%252Enet%252F572000%252F572949%255FS tar%255FForge%252Eswf&cb=55fb636de5
at com.armorgames.display::ABS/log()
at com.armorgames.display::ABS/handleURL LoaderComplete()
at flash.events::EventDispatcher/dispatc hEventFunction()
at flash.events::EventDispatcher/dispatc hEvent()
at flash.net::URLLoader/onComplete()

The second one is really weird. I start the game, and once the tutorial is done, I pause, and return to the main menu. Just wait at the title screen for a few minutes, and it will suddenly play the "tower constructed" sound effect, and throws this this exception:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at _-8B/_-KS()
at _-IS/_-IV()
at _-0q/_-Df()
at _-0q/_-Fy()
at _-0q/Run()
at _-8B/Run()

When I start the next game, a tutorial window is stuck, and I can't get rid of it. And the pause button doesn't seem to work anymore. Using Firefox 4.0.1, and Flash player debug 10.2.

Overall, very nice game, soldier.

* salutes *

_______________________
- Ziro out.

Too long

I'd say it's a way too long, get's boring after a 6 wave, and there is more.
The concept is nice, but the gameplay itself - is not thinked of carefully.
Either you'll blast at the beginning, due to wrong strategy, either you'll get bored by the 6 level - if you make it right - at that time no enemy, except capital ships, can get close to your turrets to damage them significaly. And the one capital ship - blows up before it can blow up my turret, so I heal it with stacked up in advance, while there were no capital ships, "heals".

Good game - need some polyshing to the gameplay.

A l ot like another game.

Okay, getting 6 million points in survival mode is very hard.
That should definitely be worth 100 points, not 50.
I've played this online at armor games before I could swear. Fun tho.
Where you take planets, ah whatever nevermind.