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Reviews for "Sol: Clockwork- Part 1"

Good and interesting

I love RPGs, and I'm only ever happy when another is made. I think this is a good game, and the music is great (though the Shale music is kinda cheesy). The graphics look a mite simple at times but are otherwise quite good. The plot is also interesting, I was actually surprised to see what had kidnapped the girl!
However, I found the controls a little difficult to use. I disliked having to use my left hand for both movement and interactions, and using the mouse was a bit annoying; it might be good to cut it out or allow players to continue conversations by clicking anywhere. I suggest allowing the option to use the arrow keys for movement as well, to make exploration smoother. I also suggest making the battle spacebar reaction times a little longer, as the only way I could do a combo or dodge was by mashing the spacebar, and even that didn't always work.
Otherwise a fun game that just needs a few minor tweaks to make it even better!

Fair in every respect

This game is solid in every aspect, the graphics, music and gameplay are all good. I ran into no bugs or glitches. The biggest problem with this game for me is that it simply it isn't very fun. It lacks the humor of other RPGs, or the more intricate in depth mechanics of other ones. The story is more or less uninteresting and there is virtually zero character development at all. So while all the pieces of the game fit together, hence why I am giving it a solid 7 score, it just ends up being not worth the trouble.

It's games like these where it's somewhat difficult to give the author good advice. Everything works as intended...but it just needs a little more spice or "fun factor" to really make this game outstanding. The potential is there and maybe with future games we will see it, but I would love to see this series become truly extraordinary, so far however, it's somewhat derivative.

One more thing, please don't give bosses heals, it's truly obnoxious having to just hope the boss AI chooses to be stupid and let you win. It's not satisfying beating a boss who could have easily saved himself with another heal after he has done so like 10 times before hand (no exaggeration). If the boss is meant to have lots of HP then just give him that much, it's just frustrating constantly getting him low just for him to heal himself back up.

Overall: Good work, but try to be more creative and immersive. Dive into character development, give us a world that both can and is is desired to be explored. Until then... a solid 7.

Decently fun.

I will say that this game was fun to play. Turn-based combat can get tiresome, but at least you added in the block ability so the player is involved in both phases of combat. I really hope that you let us carry over our saves from this game to the next, because I have been killing Dekkamek over and over again trying to get that "defeat a boss without taking damage" medal. I'm level 10, one more kill away from level 11.

Also, I got the "Master Defender" and the third secret medals at least 10 times before I actually got credit for them... I don't know if that's the game or Firefox 9, but it was quite frustrating.

A common recurring bug that I found: When the game is started after beating the final boss, the character will load outside of the house in Shale. It's still possible to leave by walking around the outside of the house and getting close enough to the door, but that shouldn't be necessary. Also, if you save character progress after the boss is killed, shouldn't we be able to play with the meteor spell?

A fun game to play here I do like the turn based style in this entry, The gameplay was nice but did seem to be a bit laggy at times, but still pretty fun, There could even be a character upgrade system but again I had some fun on this game keep it up

~X~

After playing the first game I have to say this one is a big improvement over the first one. So the game starts with a prologue where the narrator explains the story and you play as your character who wakes up after hearing someone scream and you try to investigate what's happening. When you find the girl she gets kidnapped and taken to a spaceship, after that, you go out of town and meet an alchemist and go to the mines to fight a boss and it pretty much ends. That's the flaw for this game is the length of the game. You do get different weapons in the game but you only get the sword with 3 different ones doing different damage. the first one is pretty weak but the third one is the best in the game. Some enemies can be immune to melee damage because some enemies can fly or dodge the attack. You have 4 different skill mechanics. First is melee where you have to press space in time to do 4 attacks. Second is the bow where you have to mash the space button to do maximum damage. Dodge to dodge attacks that are coming from the ground or when the enemy attacks you head-on. Lastly, parry where you can parry the enemy attack and do damage to the enemy. There are 4 places in the game that you can go. The village, the graveyard, the mines, and the forest including the alchemist's house since it's in the forest. There are different enemies in the game like skeletons, plants, flying enemies, mine monsters, and 2 bosses including the last boss. You do get 6 spells in the game that you have to click on them in the inventory screen section of the magic screen. You can only carry 4 spells so choose them wisely. You do get items but you only get a 4-item slot which is a downgrade to the 5 inventory slot in the first one. The bow is useful against flying enemies but can't damage robots. When I was battling I tried mashing the space button to see If I could dodge enemies and do extra damage with the sword but doesn't work. I guess the game creator knew someone would try to do that. The visuals in this one are a big improvement over the first one and it does look good for the time it was made. You can talk to NPCs in this one but they just give you things you already know. You only get 2 items in the game like potions and strawberries. potions give you 15 mp while strawberry gives you 30 hp. I give this a 7 out of 10. Could have been a 8 out of 10 if the game was longer.