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Reviews for "Battle Panic"

nice to keep you busy

Game is great, u can beat easy mode with no defeats if using good tactic, but its sad that hard mode is unbeatable, so u r forced to pay for beating it up, sad, ruined a great game cuse of greed!

Battle Panic is certainly a deviation from many other real-time strategy games in the genre. The interface of most of these games is easy enough, but these designers have some how made the controls even simpler-- yet not in a "We had to dumb this down for the idiots," sort of way.

The "hover" based interaction is quite an interesting tool. In addition to a scoring system which rates your battle performance partly on how active you are; darting from one side of the screen to gather a handful of resources, while hoping you've enough time to build more bowmen to support your dwindling number of foot soldiers before the next heavy appears, only to be swarmed by mid-level villains with spear-men in tow-- one is forced to remain situationally aware, and very active.

Graphically, the character and background design is well done. As far as I've made it in the game, I've only seen one character which looks out of place (the large green 'Franken Troll'/ 'Trollenstein' looking guy). The various stages of hero look pretty cool. Each character stage certainly looks more bad-assed than its predecessor. There were times when, while watching the animations of my golden troops split from the center of the field to meet the red and green horde descending from the top and sides of the screen, I caught myself cursing my prior decision to upgrade the castle, hoping I would have enough coin and wood left to re-up on troops after the wave was dealt with.

I found the easy setting to be surprisingly well balanced, with the upgrades being logical and helpful in a timely manner for the most part. However, the hard setting seemed to be a leap beyond the first level of difficulty. I'm left with the impression that there should have been a difficulty setting between easy and hard, also one before easy (but only as a non-point gathering tutorial/practice setting). I consider myself quite the avid gamer yet I'm certain I will not be able to accomplish getting three stars while passing any of the hard difficulty levels.

Finally, the upgrade system is a nice tool. The categories are logical, and the progression tree of upgradable specifications are reasonable. Once again, however, there is a curious added feature. Once one chooses which upgrade to spend the stars one has garnered at the end of successful battles, one must then guess which upgrades will best assist the player in the upcoming battles. If one chooses poorly, one only gets three chances to guess the right combination of upgrades before the game becomes impossible to defeat... After one is no longer able to reassign the points, in order to find the magical combination of upgrades, one looses that "I wonder if I can beat the next location," instead the game says, "No, you're done."

Battle Panic is fun, interesting, graphically pleasing, with cool sounds, animations and features, but portions of the concept have conspired to steal the fun, cool, pleasure of what is otherwise a solid game.

-VMK-
(O_o)

Only got through a bit of it, pretty good.

Good