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Reviews for "Sands of the Coliseum"

I have noticed when i log on with a different computer it resets my game.. this has stopped me numerous times now at getting to the end of the game and i would really like to see this fixed so i can play this game properly.

es un buen juego pero hay algo que no coincide y es cuando uno va a comprar esclavos les salen las de ataque y defensa y etc para luego compra el que me convenga mejor pero resulta que cuando veo después de comprarlo las quedan en 10 ( las iniciales ) lo cual resulta inútil escoger al esclavo que tenga mayor vida o ataque si al final no son las que uno ve

I've played this game for at least 24 hours worth of playtime now and I have some extremely valid and on point criticism as well as a few bugs and problems.

This game is extremely addictive and it is very enjoyable I must say, the mindless clicking back and forth is fun and I really enjoyed playing it offline. Multiplayer however... i'll get to that.
The first and foremost problem with this game is that THERE IS NO INFORMATION, yeah there is a small tutorial at the start that is easily ignored and doesn't really explain the majority of the mechanics in the game, when you get out of that however there is absolutely nothing useful, no explanation on the row mechanic (I figured out how it works) or on multiplayer (what the heck are those little numbers next to our names?) why have I got 100 multiplayer wins and 0 losses when i've played 5 games and lost 2 on multiplayer? why can I only change my sound and music on the start screen? etc.etc.

I'm writing this from memory so forgive any mistakes, bugwise I have found that the passive skills on the the skill screen that "give +4 for every level" don't do anything half the time, when they do work they give a +2 in the skill they're meant to help with, this bug is annoying as on multiplayer there are people with 1k attack and 500 speed and then others of the same level with 200 attack and 30 speed.
Remove miss from the game, there is no reason to randomly miss on this game when there is already a dodge and block mechanic in place, it should only apply when dexterity and defence ratios are taken into account, plus armour more than makes up for any misses.
Nerf blocking or make a counter for it, blocking atm is overpowered, you can still dish out damage while avoiding tonnes of it yourself and hide behind your shield, I've had people demolish me purely because I can't break past their shield, i've also had people just continuously block until they died of bleeding... it's such a waste of time.
Extend the multiplayer turn times, you have a target mechanic that requires people think over their attack and what to target, by the time I have a lot of the time (unless i'm focusing on the timer) I end up with a random crowd appeal which is enraging as it wrecks my fights, I need time to check out my opponents armour and where to attack and it's very easy to misclick as it is on what to target, having a 1 - 2 second window pressure on you doesn't really help with enjoyment factors, it'd be better at 20 seconds so the player has time to make a decisive move, add penalties for people who continuously wait until the max time or something.
Slave prices, first city they're at 500ish which is expensive and fair for that level. Second city they jump to the 100 thousands? i'm on the 7th city I have like 90k and the slaves cots 40million? is that a bug or what? because it limits this game greatly, even if I bought gold I couldn't buy them and it's ridiculous...
IDK if it's a bug but spear throws have a near certain crit, this combined with shield bashes FIVE turn block (lower that please or add something to counter blocking) means they can block everything while throwing out constant crits from the back row, bit ridiculous.
Two handed weapons should have there speed or damage halfed when an arm is cut, the fact that a character is completely useless as soon as an arm is cut removes a lot of fun from the game, whoever has the higher speed pretty much wins the fight atm by cutting arms and legs off, which is really annoying.
THe shops are awful atm, more solid shop structures would be better, idk how it's run but atm me getting a random assortment of items is annoying, maybe make an enchantment shop for the stat benefits but I'd like it to be a bit less effort when I want to get better gear.
Add a sell all or multiple item for loot I want to sell, so much effort atm to click and drag it all one by one.
The crowd ALWAYS demands mercy, it's extremely annoying, idk if it's glitched or badly programmed but that needs to be sorted out, some variety would add so much more depth.

worst things atm IMO

Is this Jason Kruger?

It's fun for a while, but it seems like nothing ever changes. Maybe more useful skills or giant boss battles. Also maybe it's just me but ranged attacks seem pretty pointless.