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Reviews for "Decision 2"

Really nice game, I enjoyed how smooth the animations were, and also how realistic the stances were.

This is, hands-down, the absolute best top-down game I've played. It wasn't too easy, or too difficult. It wasn't too long, or too short. Rewards for the player's work were everywhere, but it never seemed like the rewards were undue. I think that one of the things I very particularly liked is the idea that I have unlimited ammunition, but limited time to reload - which caught me off-guard a few times as werewolves jumped at me from all sides. I had to think. I had to pace myself. I had to take the time and pick off enemies, instead of just running into a crowd or wiping them out from afar. Managing the administrative details, like backtracking to ensure that cleared areas didn't suddenly become "un-cleared" were important, but not overwhealming. In short, game balance was, IMHO, fantastic. Indeed, if this game were larger in its scope (say, 10-15 areas - with an adjusted warehouse size to keep things interesting), and there were some background story (kept minimal, but just to add that hint of additional flavor), I can see myself actually paying money for this game. I seriously think you should go pro if you haven't, already. The ~only~ problem I see is that the dialogue is a little confusing. If English isn't your first language, I salute your valliant attempt. With a decent editor and the addition of a larger, randomized map to further encourage replay value, this game would be perfect in my eyes.

This game is truly amazing. This has probably been said before, but the quality of the game really pushes the boundary of what flash games are capable of. The gameplay was fluid, and varied. The unlockables where addictive to get. A bit of plot and a few minor debuggings and this would be ready to go on the market!

I have played the game years ago and it`s still good.And also quick sellout: please play decision 1 ; 3 and medieval.

i tried to use a rage injection on a boss and it was a bad idea he had 250 percent heallth