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Reviews for "Hexagon"

The nature of this game has pushed me to writing my first review.

I enjoy the sounds, look, and idea. The execution seems to create a glass ceiling.

The obstacles are all based on the hexagon layout, yet the movement is not. What I mean is, rather than simply pressing the arrows to move to a different area, you have to hold the arrow keys to drag yourself to safety. Often, this resulted in over and under-shots that ended the game, even if the player symbol was just a little bit in the wrong region.
In addition, it seems you have created a very hard wall for the transition to level 2. I often encountered a very tight corkscrew that I was unable to move through fast enough. Another was a less tight corkscrew, but with thick blocks in the way. These combined with the speed of the obstacles and the rotation of the screen made for a near-impossible challenge.

I suppose the dragging works well for the ipad and iphone, but it doesn't work with the arrow keys.

If the system is to dodge obstacles in a hex pattern, I suggest the movement system be a single key press to move to the next region. This will still require quick reflexes and control while minimizing the 'off by a margin' failures.

Again, I love the idea, sounds, and look. Please tweak the movement system!

Should make the arrow less sensitive.

I want to like this game. Incredibly challenging but the controls are crap. Needs a mouse option for more precise control. arrow keys just dont do it.

aaaaaaaaaaaaaaaaaaaaaaaaaaa too hard for me

Love the music but the controls are a tad sensitive. If you barely press the arrow keys your arrow flies around in circles. I kept over shooting the openings and that gets irritating after awhile. Never got past the 2nd level because the controls are just too sensitive. also not to mention that the right arrows makes it go left and left makes it go right. Good concept though. Nice try