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Reviews for "Second Wind"

Here's a small guide

churches (level 1 & 2):
randal smith (pink): dex+, arm-
quickfoot quilogy (white): dex+, arm-
zorom necrogy (green): pwr-, health+
krillix killogy (red): pwr+, dex-
armon defology (cyan): arm+, health -

chests questions (level 1):
smith fears dynasty's end
randal smith created everything
krillix used blood to create the world
spehidis appears: angelic in gold
armon shows in: never shows his face
armon resides behind the infinite wall
zorom resides on the tower of life
krillix resides: arena

levels:
level 1: kill dungeon wanderer to get a key. Next find the keyhole to open it. Defeat the dungeon master (300 hp)
level 2: enter the three gazebo's and kill the fencers inside (red, blue and white) to reveal the stonehenge (the white gazebo is very rare though, i found one after 30 minutes)
level 3: enter the throne of gold.

pool dip (level 3):
red: pwr +, dex-
order (blue): arm+, health-

Gods (level 3):
throne: Smith (end)
tower: Zorrom
arena: krillix
road: spehidis
wall: armon

misc:
flute (level 1) is dex check
it's a difficult game sometimes due to complete randomness
I have no idea what the runes in level 2 do.

hints:
always have 5+ potions
in level 2 always buy herbs and drink from fountains. They always raise stats.
in level 2 & 3, accuracy (dex) is very important.
the Esper is a very powerful class.
I find that the game gets easier the further you get. Level 1 is the hardest part.

squidly responds:

There's a wiki being made, I'm wondering if you're interested in contributing!

PM me for details! Or the links on the Facebook page (it's really early and rough right now.)

Great game, with a few minor flaws. I've "completed" all the badges (though there are few which seems to have an issue that it hasn't/won't award me: 35 per stat, 5th tier weapon, 5th tier equip, flute 3 times, 10 potions, reach level 10, and 350 coins), and seen 3 endings (not counting death, of course)... or possibly four? Lots of content here. I give it 4.25 stars (officially 4.5).

Text progression from attacking an enemy to their attack/defeat message is often too quick to read.

***spoilers below***

Flew through Nethack difficulty with the Darkfolk character (IIRC -- the one with the Zap, ZAP, and BOOM skills) with only minor difficulties (of course, by that time, I had a fairly good idea when to hold back and build up stats before proceeding; though I think I would still have been creamed using most other characters at the same level/stats), so could use some balancing in places. He's still working on it and fixing/improving it, though, so I expect that that issue will be dealt with in due course.

As for the story pages, I'm eternally missing a few, but here's what I have so far:

1. Lo' is the world!
2. one arisen of four.'
3. Armon gave it structure,
4. Krillix gave it soul,
5. Spediphis gave it depth,
6. Zorom gave it life.
7. Each for their own,
8. Creatures in their image'
9. <unknown>
10. <unknown>
11. each gave their own,
12. Man from four.
13. Smith became his name,
14. One combined image.
15. <unknown>
16. <unknown>
17. He turned against them,
18. A war against his makers,
19. <unknown>
20. <unknown>
21. All is greater than one,
22. And so he fought.
23. They fought back,
24. Not one a match.
25. Yet united,
26. They would undo him.
27. <unknown>
28. <unknown>
29. Taken to another plane,
30. A land of no harm
31. But with him, they came,
32. Five in this hell,
33. Their powers wekened,
34. Their influence diminished,
35. Only in their dreams,
36. May they affect their world.

I don't know if that's the last page or not, but it s the highest numbered page I've come across. Not sure why the author would want us to share it, as once it is known it loses its value (with respect to sense of discovery within the game)...

squidly responds:

I didn't want you to post it in the comments :P

I have a Wiki linked in the Facebook page for a reason!

i love this game! i played it for 14 hours yesterday and starting early today. i love the witty jokes and awesome references. the only things wrong are the little things and small glitches. very deep but very simple at the same time. i just wish the text move slower :p

squidly responds:

Thanks, I'll see what I can do.

Pretty good except the part where it stopped letting me level up.

squidly responds:

At level 25? I mean, you've gotta stop somewhere, right? Just go kill the boss and turn in your score :/

Reminds me a little of ROTMG! Very awesome! ^_^ Only thing is, When mobs reach 0 health, they don't die :/ 4.5 Stars from me~