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Reviews for "Battle Cry"

It could be better. After a while it turns into grinding, which only offers 200 gold/grind. I think a decay system would be better for grinding. The first grind offers x% of the original reward, and each subsequent grind offers a similar % reduction of the original reward, such as 90%, 80%, 70%, 60%, and so forth. Also, I would like a way to purchase further army points using gold.

BerzerkStudio responds:

We are looking into a more interesting reward system for future updates, as for the army points, it's a delicate issue, I would not hold my breath. But thanks for the feedback!

Should have let us go back to get the rewards that we missed...

BerzerkStudio responds:

Said rewards we're added to make sure even if you got horrible packs/made horrible decisions you can still progress through the campaign, if you got passed that stage, you didn't need them!

I really enjoy this game, but it sucks how you must rely mostly on luck to get a good army. (e.g: Mages are very powerful, but I can't use them effectively because I never get any items decreasing casting time and the like.)

Also, it seems that the Sogood intro music plays during the Berzerk intro. I am wondering if this only happens to me, or if everyone else notices this, for I find it hilarious.

BerzerkStudio responds:

Yeah the sogood music playing twice should be fixed next update!

Great game, and yes, it really does need a speed up option that goes past 2x. I'd love a 3x and/or a 5x, actually. My only major gripe are the rewards. I'm currently (slowly) grinding my cash up to get additional packs so I could make an army that can actually beat "The Empire" in Act 2. My troops never seem to survive past the 2nd rank of soldiers...

I am currently at the Champion rank, and can no longer advance as there is nobody else at this level yet so I will now give my feedback. Armies of few but strong units are easily countered by massive armies of peasants with auras (Orcs especially), Armies of peasants are easily countered by wizard armies with more than one ultima staff, and wizard armies are easily countered armies with few but strong units. Rock scissors paper-y, Except there are a few utility items and units placements to give you a slight edge here and there which shall remain my magical secret. I have zero legendary items in my army, they are not viable in a rounded army.

Things to change: All the legendaries except the ultima staff kinda suck for their costs. The ranged units all work on reload timers of multiples of 2, maybe add a few with odd numbers in the next update? The REALLY BIG CHANGE I would like to see is REMOVING STACKING AURAS. THEY RUIN THIS GAME. If this is working as intended then consider creating a few more items with auras and still removing the stacking, it will promote a great deal more army variety late game. Literally every army one encounters later on is a back squad of orc archers and a mess of peasants to take arrows, or some variety of wizard army that kills everything in 2s. Otherwise a wonderful game!