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Reviews for "Perdition"

Awesome game. Reminds me of another game on here called Gyossait which had a similar look and atmosphere. One question though, if it's not too spoilery, how do you get the endings and medals? If it's possible to make a spoiler free walkthrought
I'd really appreciate it.

Carrill responds:

To get the other endings, try climbing the tower after you defeat or spare Tanas.

Darn. Was really hoping for an ending where you could choose not to kill the guy downstairs and instead go to the upstairs guy completely pure without having killed anyone at all.

Great game. Very atmospheric and well made.

Carrill responds:

You can actually choose to spare Tanas. When he begs you not to hurt him after stumbling upon his weakpoint, simply stay put for a few seconds. You'll earn a medal too.

Nice, but some of that platforming is seriously annoying. Seriously, "take the left elevator"...but I can't manage that path. Take the other one...and actually, I'm completely stuck here! Oh well.

Not TOO terrible overall though, actually kinda nice, but I think too tricky for me to manage. (And...horror's not really my thing anyway.) But it was kinda cool.

Eh. It was too much trouble and frankly not interesting enough to go back and shoot for other endings. Yes, I get it, it's all bickering between two beings, one who fancies himself the devil, one god, and they may actually be the same person, who's got a split personality Hitchcock psycho going on with himself. BUT to me, that's not really thought provoking. I like the terminatoresque music in the super-annoying level at least. I guess it goes to show, if someone's going to cause the end of civilization through a robot apocalypse, it's best not to let the person to do it be a bible thumper. Not that a bible thumper could bring about the end of civilization via a robot apocalypse, mind you.

Love this game (I lost several of the last 24 hours to it) the style is rich and beautiful despite the simple feel of the pixellated art, gameplay well executed - again making excellent use of simple elements, the multiple parallel story possibilities keep it interesting through repeated play and I particularly liked the 'hope for the future' ending.
I haven't encountered any glitch with the gun, but there seems to be a bug with the medals which might be related to 'reawakening' after I hibernated my computer and came back to the game - I unlocked 'murderer' and 'hope for the future' (acknowledged by popups on screen) but they have not been banked. Eventually I may go back to reclaim them on a single play through, still need to figure out the 'friend of enemies' one...