the only thing that I noticed that was a issue was the cave mimics would go down to 0 health and still explode even if you and the cat clicked and sliced him to bits
the only thing that I noticed that was a issue was the cave mimics would go down to 0 health and still explode even if you and the cat clicked and sliced him to bits
neat idea. would be nice to see more features
Good to have different pile types. Funny text. Cute never-giving-up kitty. Lack of music probably.
its ok but speed is not even worth it
For an idle game, it's not so bad.
I do have a concern about the health bar: whenever it's upgraded, you don't get a health point.
For example:
5/5 health, upgrade, suddenly it's 5/6. And no game over at 0. So really it should be health increases, 5/5 upgraded to 6/6 and game over when health reaches 0. Otherwise, no point in having the health bar.