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Reviews for "One More Line"

That's amazing! And the music goes so well with the game.

I guess it's well executed, but the design has serious problems. First, it's WAY too fast to plan out where you need to go. Maybe if it were HALF the speed it is now, it would be playable. Second, when I fly along and see an obstacle coming up to hit me, I press...and nothing happens. Well, what usually happens is that my ship tries to grapple the thing coming right at me, so I just end up pulling myself toward it faster. The point is, if I see that I'm about to hit something, there's NOTHING I can do. Certainly not in the TINY space of time between when I see it and when I hit it. My best is apparently 15.

I realy love the Style and the music and the way the game is presented but i realy dont know how to get my shit done. Just spinning around Circels if iam happy enough to manage to grab one before i smash into one, just to realse in the EXACT wrong moment and causing instand Death

This is wonderful. It's a challenge, it's fun, it's easy to get into, &, most of all, it's a unique mechanic. I love it.

cool game but it's to dam hard and i'm pretty good at these kinds of games. you can get to 15 without even trying and after 10 minutes of practice i got to 21 once.

SMGstudio responds:

My personal top is 116 but that was after many bus trips. We've had mums get 25 when we showed at PAX so I usualy say if you don't get above 25 then mums are better than you :) haha [only saying this to inspire you to go back and try again]