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Reviews for "Xiao Xiao 9"

How is this better than most video games now a days

punch purple bitches fuck em

I used to feel tortured as a kid by this game because I couldn't beat it until I was older. I know it was made over 20 years ago, but to this day I still find it extremely frustrating because I came back and played it again.

The enemies' life bars are way too long and you'll end up getting stuck as they all gang up on you. The one way to escape (the spin kick) takes your health away.

Your main attack is so terrible and weak that sometimes I'll wait for the enemies to get stuck behind a wall and moonwalk away from me before I even attempt to hit them. If you tap your attack key slowly in rhythm you can just keep doing the main punch instead of knocking the enemy down and waiting for his slow ass to get back up.

Also, don't even get me started on the boss fight at the end, it's ridiculous. The guy has 4 health bars, and auto-attacks you if you step too close to him. There's no challenge in being beat to death automatically. I find that using the jump kick over and over and over again to beat him works, but it takes like 20 years off your life.

At least the game was always gracious enough to let you have 10 lives.

I wish this held up better in 2023, but I'm not complaining. For the time, it is incredibly ahead of the time - top notch stick combat. It's really difficult, and borderline unfair, but is one of the best 2D fighters of the time. I would have liked to see more enemy and stage variety, but maybe there is and I'm just not good enough to get there.

A certified classic.

This was a very fun game.

I can tell that there was a lot of time and thought put into the mechanics.

The overall experience was tough, but the combos and grab throws and spin kicks were very fun and satisfying to use.

I figured out a fun trick for the final boss: If you face away from him, he'll approach you and leave himself vulnerable to your spin kick.