Shit descriptions for missions
Shit descriptions for missions
haha I guess the 1st guns suppressed
Why Do I Play as a sniper ;_; i hate being sniper I want to be one those guys to fight on the battlefield Am out of here.
Bad game at all, last level is impossible, i get shot 5 times and i die...and the enemies are invisible.
Weird mixture of high production values (e.g. graphics and cut-scenes) and low (e.g. voice acting is poor, and would have been worth getting script copy-edited by a native speaker).
Not a fan of being constantly spammed that I should spam other people on social media for a few thousand game-dollars...
I didn't find the gameplay all that fun, a lot of the mission designs were tedious and the instructions (deliberately?) unclear. Some levels you only get three stars for going out and having an almost-immediate shot. Other levels you're meant to wait minutes, sometimes replaying the thing a few times, until you can predict their paths perfectly. However I know this kind of game mechanic is popular with some players so would have to say you did a fairly good job at it. What strikes me as odd is how much effort went into this game when a lot of the improvements (e.g. buggy behaviour and the script-writing) could have been fixed fairly easily.