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Reviews for "B.U.W.U."

First thought: game sponsored and developed by Taylor Swift :)

I agree with people complaing about difficulty. I end up mashing the right button to pass the test instead of "pressing the right button in given time space" - this is not working as quickevents should. Game is really punishing if you fail as you not only lose life but you lose a progress as well (you are being pushed to the left).

If the game is difficult and we know it is it would be a good idea to make restart from keyboard. Switching to mouse just to restart a game is unnecessary complication, I was considering closing the game because of it.

Music just got me irritated.

Graphic was fun - it was crappy in a good oldschool kind of way.

Story didn't move me. I was hoping for something more fun.

Like for throphies, many developers ignore it. poor choice of colors for throphies. It's grey so I was wondering if it's really unlocked.

Overall: I had some fun. If everything was perfect I would score 3.5 but almost all elements require improvements (music, story, overall game design) so I'm giving 2.5.

Harlemblack responds:

Thank you for pointing out the quick restart feature, the medal graphics (I used grey color to give them the old memories atmosphere but yea, it's weak, I think), and things on quickevents. It is my first game using a quickevents gameplay, so I know I need more inputs and knowledge. Thank you, I'll save your suggestions for my next submission :)

the game is incredibly hard on reflexes. make it a half second slower decision and it could be great.

Harlemblack responds:

Not all players found it hard, though. So I think it's fine. Thank you, anyway :)

Personally, I found the reaction time for the Graveyard was too short, apparently it's mostly me, which is fine, but my brain does not handle reverse fast enough lol.

Music I found to be mostly irritating, probably in part because of the shortness of the stages, I think.

The arrows were harder to read for me and everything was just a little to fuzzy.

Those were the negatives. Positives. You've really got a fantastic concept here, I like the idea behind the story. Perhaps a little bit of refinement to make the game less fuzzy looking would be a vast improvement?

Harlemblack responds:

Thank you for the feedback. Tell you what, the reaction time for the graveyard is same as the rooftop's. It may seem harder because like you said, your brain was lil bit confused due to the reverse mode :)

Personally, I thought the difficulty of all the levels was good. None of them was particularly difficult for me. I think the arrows were a bit hard to recognize at first, but aside from that, I thought this was a short, cute game!

Harlemblack responds:

Ahhh, Finally... someone who understands the game. Thank you :)

The game is fine, but the graphics could use some more work, and worst of all: In some levels you give me HALF A SECOND TO PRESS THE KEY.

Unfairly hard.

Harlemblack responds:

Yeah I'm still new to pixel art and therefore I need more practices. It IS difficult, but not impossible. Thanks :)