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Reviews for "Deterministic Dungeon"

Cute game. The way I died though made me feel like I saw it coming a mile away and couldn't do anything to stop it. The second floor boss took me to 4 hp and I only needed 1 more fight to level up and fully heal... but I used all my scrolls on the boss, had no way to heal, and as far as I can tell defending only lasts 1 turn so it wasn't going to help me. Kind of a cruel way to go.

PestoForce responds:

It can get pretty brutal!

For the most part the game is a nice time consuming project.

8/10

The lifespan is only about an hour to an hour and a half tops. After that you're either waiting to finish.

Also the game loses its RNG aspect when you slow the rolls with the talisman x3, but I got the idea of what you wanted to create using random rolls for almost everything.

Nice little game to play for front page.

PestoForce responds:

Sweet! Hopefully I can transition it to a mobile game some time and expand the concept + balance things some more. I think that's where it'd really shine!

Fun to play, would suggest the player to have more than one character to control since we are fighting multiple enemies too, have other environmental choices too such as different shops of different goods and shops to sell items at different price, at least more variety and at least a bit more freedom to the players too, aside from mashing the red button, such as allowing the player to customize one out of the maybe many characters to control.
Great game, I can actually see so much potential and possibility this game can improve on.

PestoForce responds:

Me too! Would love to do a more fleshed out mobile port some day!

Awesome game, very addictive, i've spent way to many hours playing this and yet I still keep coming back for more!

Finished it! Finally!

Two things I didn't like:
1: The music was very unfitting. It seemed a little too boring to me, and aside from the final boss, it was way too slow and peaceful for combat, in my opinion.
2: The game got repetitive after a while, and there were not a lot of "expectation gaps"
(https://www.youtube.com/watch?v=x1TnXzMWK_4).
I would have really liked it if some more mechanics were introduced later.

Aside from that, awesome game, with a really cheeky idea behind it!

KEEP! MAKING! MOTIVATING! GAMES!