The resolution is too high for the art (alongside the anti-aliasing present), and PS1 stuff extremely rarely had shadow-mapping, it'd be mostly faked with a dumb old circular gradient shadow below the chr. Other than that tho its cool.
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The resolution is too high for the art (alongside the anti-aliasing present), and PS1 stuff extremely rarely had shadow-mapping, it'd be mostly faked with a dumb old circular gradient shadow below the chr. Other than that tho its cool.
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