Ok so here's a little story: I've worked on a game for Bachelor's Degree last year before switching to my current project. It was a metroidvania about a wooden vessel searching for its purpose and a kingdom afraid of change, but was maybe a bit too similar to Hollow Knight. This drawing's about it, what never was, the game that was never finished (and for my friend that composed music for the game).
You are free to copy, distribute and transmit this work under the following conditions: