the muscles on the midriff seem kinda hairy, (almost more hairy than the you know what,) the face is fine but the hands and clavicle need a little work. and the colors came out great
I spent a few hours on the final line. I am contempt with how it came out. I need to improve speed and cleanliness.
I scanned in color. Trying to separate the colors by channels and index color treatment failed. I copied the blue channel to one layer turned the whole thing gray on another. The first threshold attempt went far rougher than previous uses. I used color select to isolate the background away before trying threshold again, it improved the results significantly. The digital lines came out rough. They preserved the details, I like the aesthetic, but I want to strike a cleaner balance. Too rough can take away from the visual in important points. too low rez makes it easier to work with, but line variation and details get lost. I used an 8 bit pallet for the placeholder colors. The result felt very cel. I decided to compliment it with a more classical approach to airbrushing.
The cheesy background stems from spending way too much time on the piece. I wanted to give her a beach at first. It ended up quite aesthetic feeling.
Instead of resizing or blurring I used OLM smoother
OLM smoother is incredible. Their tools are of incredible help and having them online for free is charitable and much appreciated.
I'm happy with how this turned out, I enjoy looking at it. Pretty face. It's a simple pose, but there's an indication of motion that makes it breath. The 8 bit color constraint is always nice for saving time, and working under a limitation. I feel the sun and breeze on me gazing upon this.
the muscles on the midriff seem kinda hairy, (almost more hairy than the you know what,) the face is fine but the hands and clavicle need a little work. and the colors came out great
Keep at it!
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