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Pixel art redesign boost UI Dark Deception

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original; iu_851577_5293764.png From up-close, didn't look too bad but further away... oof.


Original V2; iu_851576_5293764.png

Now this I put a lot of effort into; the booster image I wanted to make something that's not a direct copy of the vector art; I wanted to make something more towards 64 by 64 but this is 48 by 48-ish, if I ever revisit this the remaster will be much bigger.


Overall I wanted the image to show something similar but show a burst of energy splinter off in the first with the second being more controlled, and reserved with it being more of a cone, and controlled.


I am enjoying these redesigns of the original images from UIs to normal art, I love seeing the style difference I come up with versus the other images at play.


I wouldn't mind adding more details, and styling for other reds, originally I wanted to use white but doing so I'll use lighter subtle coloration along the rim for the image, my goal was to make the end of the cone look lighter than the rest of the outline with the red colors darkening further back with a cut off of energy at the end points.


I believe going to a simple imaging with the lighting, and colors is much better than having more colors but at the cost of depth of details however.


Ref image; https://www.youtube.com/watch?v=jNPrG0wF2PU

I took the ref image directly from the game, I did a pixel art redesign of the said UI image.

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Man you made a lot of UI art

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Uploaded
Dec 29, 2022
7:49 AM EST
Category
Pixel Art

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