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3D game character: Wrecker

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A 3D character I created for the iOS and Android game "Dark Breakers" by WET Productions.


"The Wrecker", as this burly bro is called, was modeled in hi-res, since in the game he is represented with rendered-out sprites (instead of a real-time 3d model).


Model created in 3ds Max by David L. Sanhueza. Character concept, rig, and pose by Mike Amerson.

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Uploaded
Jan 12, 2014
12:11 PM EST
Category
3D Art

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