It reminds me of the Cacodemon
Cyclops creature made in Blender, time lapse of the sculpting process here, www.youtube.com/watch?v=ng2g0d….
It reminds me of the Cacodemon
Really cool stuff! Was this based off of a mammoth skull at all? Kinda looks like it's got some similar features. It's wild that you're sculpting, UV unwrapping, hand painting, and even rigging all your stuff. I started messing with procedural textures to avoid unwrapping that but things just look way better when they're intentionally placed. When you do the high res sculpting is that actually modifying the mesh or is that more like painting on a normal map?
The high res sculpting is done using the multiresolution modifier.
A few sub sandwiches and he'll get some pounds back. Best of luck to him. :)
Amazing
Thanks.
Yoooo this is so sick! It almost reminds me of an enemy in DOOM almost like a mixture between the common zombie enemy and a cacodemon.
Thanks.
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