Alrighty, so I'm currently developing a video game. My plan is for it to be a 2D action/platformer/RPG game with heavy influence on fast-paced gameplay, and it will utilize fluid hand drawn animations to give it a more stylized kick. This is the art style that I believe that I'm going to be settling on for this particular project. The characters in the image are Andromalia (Top) and Rook (Bottom), who is the primary character of this game. In this game, I intend to have hectic gameplay inspired by that in Mega Man Zero (love that series). Rook will have three "specialization" trees that she can focus in: Arcane, Martial Arts, and Shadow, each with wildly varying abilities and styles of gameplay. More to come as it gets developed. Please let me know what you think. I love hearing new ideas and suggestions.
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