Pretty cool, man. Keep it up!
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Hey guys what's up
VidGameDude here bringing out a very badass character that'll be used for later purposes in an animation but that's very very far away. For now he'll just be put on display.
He consists of 6,300 polys and was made in a program known as 3dsMax 2010.
This guy took me a whole month to make...(dont ask why =_=)
anyways i know i should be using shadows but funny thing is its not complimenting him well since they collide and you cant see his whole body lit up well so i decided to take it off and just use regular rendering.
well till next time guys!
l8s
ATTENTION! :this work is of the copyright claim of Genesis productions. any recreations will and must be taken up with the head of the team, VidGamedude.
in the event you wish to or feel inspired to make any form of response Artwork of the Creation you see here is gladly accepted to the point you must give credit where credit is due
thank you.
~Vid
Pretty cool, man. Keep it up!
Well thanks man, sorry i didn't see this sooner.
preciate the approval!
Love it
wow another great 3d vision, this was neat love the the shape of this guy even down with his arms and such, it was even neat you put together some backrounds in there, anyways it was a pleasure reviewing this
No improving advice as it was just right
~X~
I like the design of the character
try adding more advanced textures and lights, look for tutorials to make VOLUME LIGHT, is perfect for this kind of characetrs :)
Thanks
wanted to try and take a whack at my first robotic and well it was....ok for a bit.
i knew by your standards you couldn't resist to seeing it XD
hope to polish this guy out in the future.
l8s
You are free to copy, distribute and transmit this work under the following conditions: