Inspired by "Dungeons & Dragons" I present a character lineup test for "Devils & Demons".
I have been developing a cartoon style for myself. It's difficult to reduce details and find a simplified expression for something but the process is teaching me new tricks. Aaaaand I have been experimenting with 2.5D video game development again. This is one of a few pitches I'm preparing for my programmer overlord.
Personal work.
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